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74fe69188a
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patterns: add Gradient pattern.
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2021-07-25 14:11:44 -07:00 |
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bdcee49d5a
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patterns: add builder pattern for creating Patterns.
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2021-07-25 13:50:13 -07:00 |
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2e4e8b3dcd
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patterns: make From for Pattern a little generic.
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2021-07-25 13:35:14 -07:00 |
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b9f2c3f0ec
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patterns: create generic Pattern modeled after StripePattern.
Add TestPattern to validate generic implementation.
Make Material.color use Pattern.
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2021-07-25 13:30:40 -07:00 |
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8b79876aee
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patterns: implement object and pattern transformation awareness.
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2021-07-25 11:22:36 -07:00 |
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bfa3282a37
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materials: add StripePattern as a Material color option.
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2021-07-24 19:36:32 -07:00 |
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3e383c4dbd
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patters: implemented basic stripe pattern.
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2021-07-24 18:20:29 -07:00 |
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363f15fb00
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camera: implement builder pattern on Camera and add it to prelude.
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2021-07-23 22:05:38 -07:00 |
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be2041285c
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shapes: use a builder pattern with helps in prelude.
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2021-07-23 20:56:32 -07:00 |
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958c4c3ee8
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prelude: add PointLight and PointLightBuilder.
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2021-07-23 20:30:14 -07:00 |
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62cb5e4ec4
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prelude: add World and WorldBuilder.
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2021-07-23 20:17:31 -07:00 |
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4680c97adc
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shapes:: helpers for creating Shapes added to the prelude.
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2021-07-23 20:03:34 -07:00 |
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0965ac9ddf
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matrics: create helpers for Matrix4x4 and add it to prelude.
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2021-07-23 18:38:35 -07:00 |
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4936839723
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prelude: create prelude and add some tuple helpers to it.
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2021-07-22 21:34:18 -07:00 |
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c500d56d4d
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lights: make intensity parameter generic.
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2021-07-22 21:33:09 -07:00 |
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166c87dfe5
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camera: add default implementations.
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2021-07-22 20:44:49 -07:00 |
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28fe6fe982
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shapes: fix inverse_transform on ShapeBuilder.
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2021-07-21 21:30:26 -07:00 |
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44b46187a0
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world: add builder pattern.
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2021-07-21 20:45:33 -07:00 |
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de898f0b0a
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Add builder pattern to a few core types.
Add a From<[3;Float]> impl for Color to make things nicer.
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2021-07-21 20:42:08 -07:00 |
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e041fd1f6a
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shapes: implement TestShape.
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2021-07-21 19:41:40 -07:00 |
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952ed8bf81
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intersections: implement a PartialEq that handles floats.
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2021-07-21 19:41:14 -07:00 |
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a553786807
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tuples: derive Default on Tuple.
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2021-07-21 19:40:12 -07:00 |
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b42adcebfc
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rays: derive Default, Clone and PartialEq on Ray.
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2021-07-21 19:39:47 -07:00 |
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fc5ef09cc3
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shapes: fix translation handling in intersection test.
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2021-07-21 15:06:06 -07:00 |
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ee8ef4e2c5
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world: don't normalize light brightness by quantity of lights.
That's not how they work in real life.
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2021-07-21 14:47:00 -07:00 |
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2d8a3927f4
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shapes: lint cleanup.
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2021-07-21 14:40:27 -07:00 |
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5600d6c561
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shapes: name space helper implementations in a sub module.
continuous-integration/drone/push Build is passing
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2021-07-21 13:17:25 -07:00 |
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0e8a0e4163
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shapes: implement plane geometry.
continuous-integration/drone/push Build is passing
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2021-07-21 12:57:16 -07:00 |
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2f85697b88
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rays: derive Debug on Ray.
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2021-07-21 12:53:19 -07:00 |
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c0e422a7eb
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shapes: create generic Shape object with Sphere implementation.
continuous-integration/drone/push Build is passing
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2021-07-20 22:17:50 -07:00 |
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1629b2cbfa
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Add multiple light support.
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2021-07-18 21:10:04 -07:00 |
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839642b886
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camera: make supersampling configurable, wire it up in eoc8.
continuous-integration/drone/push Build is passing
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2021-07-18 20:30:06 -07:00 |
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5d8024a485
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features: rename s/_/-/g and make double sizes Floats default.
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2021-07-18 17:29:30 -07:00 |
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1c06833658
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Fixes for test when using Float == f64.
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2021-07-18 17:27:31 -07:00 |
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95de5863cc
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all: s/f32/Float/g now using customer Float alias.
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2021-07-18 17:18:08 -07:00 |
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599f484dff
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camera: protoype supersampling for rayon render pass.
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2021-07-18 16:31:36 -07:00 |
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ce998c68eb
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matrices: rename inverse_old to inverse_rtiow to indicate origin.
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2021-07-18 16:30:38 -07:00 |
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37048ddd52
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spheres: implement rtiow Sphere::intersect for comparison.
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2021-07-18 16:29:45 -07:00 |
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19b2ef6ded
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intersections: derive Debug for PrecomputedData.
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2021-07-18 16:29:21 -07:00 |
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7e450d664e
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world & intersections: handle shadows.
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2021-07-18 13:08:03 -07:00 |
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09047eb713
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world: implement World::is_shadowed.
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2021-07-18 12:54:18 -07:00 |
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1065702a5d
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materials: make lighting calculation shadow aware
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2021-07-18 12:46:49 -07:00 |
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efdc963a48
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camera: update default render strategy to match CLI default
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2021-07-18 12:37:29 -07:00 |
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02ef8634c3
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camera: update docstring to reflect new findings
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2021-07-18 12:36:15 -07:00 |
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7e19d7e61b
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camera: lint cleanup
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2021-07-18 12:14:13 -07:00 |
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4f88d2c101
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camera: make rendering strategy configurable, add workerpool version.
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2021-07-18 11:48:58 -07:00 |
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94ea724344
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lights & world: derive Clone for PointLight and World.
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2021-07-18 11:14:44 -07:00 |
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2eeeb2013b
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camera & spheres: add feature tag disable_inverse_cache
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2021-07-18 08:51:51 -07:00 |
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538b8ad364
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camera: cache inverse tranform for huge speed up on ray_for_pixel.
WIP parallel render function.
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2021-07-17 23:16:50 -07:00 |
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2395c96e01
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spheres: cache inverse transform to accelerate normal_at.
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2021-07-17 23:10:54 -07:00 |
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