prelude: add PointLight and PointLightBuilder.
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@ -40,6 +40,7 @@ pub use float::Float;
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pub mod prelude {
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pub use crate::{
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lights::{PointLight, PointLightBuilder},
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materials::{Material, MaterialBuilder},
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matrices::{identity, rotation_x, rotation_y, rotation_z, scaling, shearing, translation},
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shapes::{plane, sphere, test_shape},
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