shapes: lint cleanup.
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@ -1,10 +1,6 @@
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use crate::{
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intersections::{Intersection, Intersections},
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materials::Material,
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matrices::Matrix4x4,
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rays::Ray,
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tuples::{dot, Tuple},
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EPSILON,
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intersections::Intersections, materials::Material, matrices::Matrix4x4, rays::Ray,
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tuples::Tuple,
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};
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#[derive(Debug, PartialEq, Clone)]
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