patterns: add builder pattern for creating Patterns.
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@ -56,7 +56,7 @@ impl Default for Material {
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/// use rtchallenge::{
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/// lights::PointLight,
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/// materials::{lighting, Material},
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/// patterns::stripe_pattern,
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/// patterns::Pattern,
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/// shapes::Shape,
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/// tuples::{point, vector, Color},
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/// Float, BLACK, WHITE,
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@ -113,7 +113,7 @@ impl Default for Material {
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/// // Lighting with a pattern applied.
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///
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/// let m = Material {
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/// color: stripe_pattern(WHITE, BLACK).into(),
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/// color: Pattern::stripe(WHITE, BLACK),
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/// ambient: 1.,
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/// diffuse: 0.,
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/// specular: 0.,
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@ -1,3 +1,5 @@
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use derive_builder::Builder;
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use crate::{
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matrices::Matrix4x4,
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shapes::Shape,
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@ -5,7 +7,7 @@ use crate::{
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WHITE,
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};
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#[derive(Debug, PartialEq, Clone)]
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#[derive(Debug, PartialEq, Copy, Clone)]
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pub enum ColorMapper {
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/// TestPattern the color returned is the pattern space point after going through world->object and object->pattern space translation.
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TestPattern,
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@ -16,13 +18,21 @@ pub enum ColorMapper {
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Stripe { a: Color, b: Color },
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}
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#[derive(Debug, PartialEq, Clone)]
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#[derive(Builder, Debug, PartialEq, Clone)]
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#[builder(default, pattern = "owned")]
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pub struct Pattern {
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pub color: ColorMapper,
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transform: Matrix4x4,
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#[builder(private, default = "self.default_inverse_transform()?")]
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inverse_transform: Matrix4x4,
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}
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impl PatternBuilder {
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fn default_inverse_transform(&self) -> Result<Matrix4x4, String> {
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Ok(self.transform.unwrap_or(Matrix4x4::identity()).inverse())
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}
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}
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impl Default for Pattern {
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fn default() -> Pattern {
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Pattern {
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@ -46,7 +56,7 @@ where
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}
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}
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/// Create a material pattern that alternates between the given colors along each unit of the
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/// Builder for creating a material pattern that alternates between the given colors along each unit of the
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/// X-axis. The strip extends infinitely in the positive and negative Y and Z axes.
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///
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/// # Examples
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@ -56,17 +66,19 @@ where
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/// BLACK, WHITE,
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/// };
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///
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/// let pattern = stripe_pattern(BLACK, WHITE);
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/// # fn main() -> Result<(), Box<std::error::Error>> {
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///
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/// let pattern = stripe_pattern(BLACK, WHITE).build()?;
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/// assert_eq!(pattern.color, ColorMapper::Stripe { a: BLACK, b: WHITE });
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///
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/// # Ok(())
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/// # }
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/// ```
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pub fn stripe_pattern(a: Color, b: Color) -> Pattern {
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Pattern {
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color: ColorMapper::Stripe { a, b },
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..Pattern::default()
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}
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pub fn stripe_pattern(a: Color, b: Color) -> PatternBuilder {
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PatternBuilder::default().color(ColorMapper::Stripe { a, b })
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}
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/// Create a material pattern used for testing. The color returned is the pattern space point
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/// Builder for creating a material pattern used for testing. The color returned is the pattern space point
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/// after going through world->object and object->pattern space translation.
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///
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/// # Examples
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@ -77,25 +89,74 @@ pub fn stripe_pattern(a: Color, b: Color) -> Pattern {
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/// BLACK, WHITE,
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/// };
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///
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/// let pattern = test_pattern();
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/// # fn main() -> Result<(), Box<std::error::Error>> {
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///
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/// let pattern = test_pattern().build()?;
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/// assert_eq!(pattern.transform(), Matrix4x4::identity());
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///
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/// # Ok(())
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/// # }
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/// ```
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pub fn test_pattern() -> Pattern {
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Pattern {
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color: ColorMapper::TestPattern,
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..Pattern::default()
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}
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pub fn test_pattern() -> PatternBuilder {
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PatternBuilder::default().color(ColorMapper::TestPattern)
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}
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/// Generic implementation for mapping points to colors according to the given [ColorMapper].
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impl Pattern {
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/// Create a pattern that alternates between the given colors along each unit of the
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/// X-axis. The strip extends infinitely in the positive and negative Y and Z axes.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::{
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/// patterns::{ColorMapper, Pattern},
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/// BLACK, WHITE,
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/// };
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///
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/// let pattern = Pattern::stripe(BLACK, WHITE);
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/// assert_eq!(pattern.color, ColorMapper::Stripe { a: BLACK, b: WHITE });
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/// ```
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pub fn stripe(a: Color, b: Color) -> Pattern {
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Pattern {
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color: ColorMapper::Stripe { a, b },
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..Pattern::default()
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}
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}
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/// Create a pattern used for testing. The color returned is the pattern space point
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/// after going through world->object and object->pattern space translation.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::{
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/// matrices::Matrix4x4,
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/// patterns::{ColorMapper, Pattern},
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/// BLACK, WHITE,
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/// };
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///
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/// # fn main() -> Result<(), Box<std::error::Error>> {
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///
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/// let pattern = Pattern::test();
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/// assert_eq!(pattern.transform(), Matrix4x4::identity());
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///
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/// # Ok(())
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/// # }
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/// ```
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pub fn test() -> Pattern {
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Pattern {
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color: ColorMapper::TestPattern,
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..Pattern::default()
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}
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}
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/// Sample the color at the given point in untranslated object space.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::{patterns::stripe_pattern, tuples::point, BLACK, WHITE};
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///
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/// let pattern = stripe_pattern(WHITE, BLACK);
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/// # fn main() -> Result<(), Box<std::error::Error>> {
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///
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/// let pattern = stripe_pattern(WHITE, BLACK).build()?;
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///
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/// for (p, want) in &[
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/// // A stripe pattern is constant in y.
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@ -116,6 +177,9 @@ impl Pattern {
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/// ] {
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/// assert_eq!(pattern.pattern_at(*p), *want, "{:?}", p);
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/// }
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///
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/// # Ok(())
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/// # }
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/// ```
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pub fn pattern_at(&self, point: Tuple) -> Color {
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match self.color {
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@ -158,13 +222,13 @@ impl Pattern {
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/// let object = ShapeBuilder::sphere()
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/// .transform(scaling(2., 2., 2.))
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/// .build()?;
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/// let pattern = stripe_pattern(WHITE, BLACK);
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/// let pattern = stripe_pattern(WHITE, BLACK).build()?;
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/// let c = pattern.pattern_at_object(&object, point(1.5, 0., 0.));
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/// assert_eq!(c, WHITE);
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///
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/// // Stripes with an pattern transformation.
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/// let object = Shape::sphere();
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/// let mut pattern = stripe_pattern(WHITE, BLACK);
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/// let mut pattern = stripe_pattern(WHITE, BLACK).build()?;
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/// pattern.set_transform(scaling(2., 2., 2.));
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/// let c = pattern.pattern_at_object(&object, point(1.5, 0., 0.));
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/// assert_eq!(c, WHITE);
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