051482e7fe
Plumb --adaptive flag for adaptive subsampling.
2019-10-12 20:41:07 -07:00
7b5571344e
Add Default implementation for Scene.
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continuous-integration/drone/push Build is failing
This makes it so adding new fields doesn't require changing all the
Scene's at once.
2019-10-12 20:27:57 -07:00
Bill Thiede
d796896f26
Remove unnecessary human_format package.
continuous-integration/drone/push Build is failing
2019-10-12 19:32:01 -07:00
Bill Thiede
2b1112d39e
Print human friendly rays / second.
continuous-integration/drone/push Build is failing
2019-10-12 17:47:19 -07:00
Bill Thiede
c440c518d2
Remove debug prints.
2019-10-12 17:45:19 -07:00
Bill Thiede
fa168966eb
Import from upstream.
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https://raw.githubusercontent.com/BobGneu/human-format-rs/master/src/lib.rs
2019-10-12 17:45:05 -07:00
Bill Thiede
7cc4dec3a6
Make prometheus monitoring optional and remove stdout logging.
continuous-integration/drone/push Build is passing
2019-10-12 17:18:39 -07:00
b51b94e0b6
Better progress output
continuous-integration/drone/push Build is passing
2019-10-12 16:22:26 -07:00
fa02334c78
Merge branch 'master' of https://git.z.xinu.tv/wathiede/raytracers
continuous-integration/drone/push Build is failing
2019-10-12 16:16:38 -07:00
ccffa690ba
Add pixel counting.
2019-10-12 16:16:26 -07:00
Bill Thiede
8f73d5a25a
Release lock while rendering.
continuous-integration/drone/push Build is passing
2019-10-12 15:46:35 -07:00
7f28a321e3
Use std lib primitives for cross thread messaging.
continuous-integration/drone/push Build is passing
2019-10-12 15:22:43 -07:00
ddb0bd893d
Merge branch 'master' of https://git.z.xinu.tv/wathiede/raytracers
2019-10-12 15:11:33 -07:00
Bill Thiede
235a9d1204
Add flag to set number of threads.
continuous-integration/drone/push Build is passing
2019-10-12 14:29:36 -07:00
83515c60bf
Fix 'dyn' lint on trait objects.
2019-10-12 08:38:19 -07:00
Bill Thiede
1687077f4a
Render whole lines at a time.
2019-10-11 11:14:52 -07:00
Bill Thiede
b0dafe4739
Actually disable push metrics when disabled.
continuous-integration/drone/push Build is passing
2019-10-11 08:05:27 -07:00
Bill Thiede
8b99a1f487
Make render req/response enums.
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continuous-integration/drone/push Build is passing
First step in some optimizations to limit overhead of locking between
threads.
2019-10-11 08:03:32 -07:00
bcf6b6d5d0
Remove unnecessary crates.
continuous-integration/drone/push Build is passing
2019-10-10 21:37:21 -07:00
9a45ba6d72
Async send the pixels to the workers, and bound queue to 2xthreads.
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continuous-integration/drone/push Build is passing
This should allow the program to start recieving rendered pixels before
all of the x,y's have been sent to the workers. Reducing the time to
first pixel.
2019-10-10 21:20:48 -07:00
2a0460f2cb
Version bump crossbeam-channel.
continuous-integration/drone/push Build is passing
2019-10-10 21:08:56 -07:00
c929f5c967
Error if profiling disabled and -pprof specifed.
continuous-integration/drone/push Build is passing
2019-10-10 19:55:25 -07:00
53e0230852
Updated Cargo.lock
2019-10-10 19:40:39 -07:00
b73444beaf
Make cpu profiling an optional build time configuration.
continuous-integration/drone/push Build is passing
2019-10-10 13:49:13 -07:00
6f3e29a648
Add benches/ directory referenced in Cargo.toml.
continuous-integration/drone/push Build is failing
2019-06-22 07:42:33 -07:00
0ec6f46be0
Finish up clippy lint.
2019-02-26 19:00:58 -08:00
e64e6af085
Fix clippy lint.
2019-02-26 18:50:35 -08:00
cdbaa928c2
Basic prometheus support, with push_gateway integration.
2019-02-25 20:41:53 -08:00
3256feab1b
Update ray constructor to take anything that Into<Vec3>
2019-02-25 20:35:32 -08:00
b7002df00e
Remove unused vars and use statements.
2019-02-25 20:35:06 -08:00
27c1534273
Add Mandelbrot texture and test scene.
2019-02-19 21:18:37 -08:00
c8f5bf9e19
cargo fix --edition and add edition="2018" to Cargo.toml.
2019-02-07 16:36:55 -08:00
1be9c800a7
Wider field of view for book scene.
2019-02-07 16:34:13 -08:00
23ac418dcb
Remove vestigal option and extraneous use statements.
2019-02-05 19:55:31 -08:00
bf9e226899
Perform per-pixel parallelism instead of per frame.
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This sets up the renderer to have other sampling algorithms.
Progress bar is now percentage based.
2019-02-03 21:21:06 -08:00
bc8b79a3da
Remove done TODO.
2019-02-03 19:38:40 -08:00
ce2d22b0b5
Add environment mapping for background.
2019-01-29 10:20:31 -08:00
815e647ad5
Dockerfile and config.dbuild for building noise_explorer.
2018-10-15 16:49:57 -07:00
ea0532fd6e
Finalize marble parameters for scene/final.
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Add pixel_scale parameter to noise_explorer to allow scaling of p vector
passed to value function.
2018-10-15 12:42:22 -07:00
5faba9cf26
Moved lode/perlin code to noise module.
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Changed how NoiseTexture is created to allow noise function and
parameters to be passed in as options.
Allowed setting of noise source from URL parameters.
2018-10-14 15:09:57 -07:00
accfd09ce4
Drop logging level for perlin start-up stats.
2018-10-14 10:53:12 -07:00
f483f2905b
Break texture module into multiple files.
2018-10-11 20:00:44 -07:00
66d599b50d
Fix all clippy warnings or block them.
2018-10-11 19:53:07 -07:00
fa7d79b112
Show parameters for thumbnail as table.
2018-10-11 19:01:48 -07:00
67ba66bdf7
Dynamic render images when visiting webpage at /.
2018-10-09 20:01:43 -07:00
639c50a3de
More noise debugging.
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Added another reference implementation in lode.rs.
Build CLI to generate noise with various parameters.
2018-10-07 07:43:42 -07:00
2d6accbc58
Misc cleanup.
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Correct aperture on final scene.
Change default to perlin_debug for further investigation.
Correct progress output in render.
2018-10-06 08:45:50 -07:00
d40cb0418f
Make intermediate image saving a flag, print progress.
2018-10-06 07:52:07 -07:00
bf633756f6
Add scene representing the final image in raytracingthenextweek.
2018-10-06 07:26:49 -07:00
7898e7022c
Add perlin debugging. Still not right.
2018-10-05 21:10:40 -07:00