Finish up clippy lint.
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@ -42,7 +42,7 @@ impl fmt::Display for BVHNode {
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}
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// Lint is wrong when dealing with Box<Trait>
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#[cfg_attr(feature = "cargo-clippy", allow(borrowed_box))]
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#[allow(clippy::borrowed_box)]
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fn box_x_compare(ah: &Box<Hit>, bh: &Box<Hit>) -> std::cmp::Ordering {
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match (ah.bounding_box(0., 0.), bh.bounding_box(0., 0.)) {
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(Some(box_left), Some(box_right)) => {
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@ -52,7 +52,7 @@ fn box_x_compare(ah: &Box<Hit>, bh: &Box<Hit>) -> std::cmp::Ordering {
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}
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}
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#[cfg_attr(feature = "cargo-clippy", allow(borrowed_box))]
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#[allow(clippy::borrowed_box)]
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fn box_y_compare(ah: &Box<Hit>, bh: &Box<Hit>) -> std::cmp::Ordering {
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match (ah.bounding_box(0., 0.), bh.bounding_box(0., 0.)) {
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(Some(box_left), Some(box_right)) => {
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@ -62,7 +62,7 @@ fn box_y_compare(ah: &Box<Hit>, bh: &Box<Hit>) -> std::cmp::Ordering {
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}
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}
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#[cfg_attr(feature = "cargo-clippy", allow(borrowed_box))]
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#[allow(clippy::borrowed_box)]
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fn box_z_compare(ah: &Box<Hit>, bh: &Box<Hit>) -> std::cmp::Ordering {
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match (ah.bounding_box(0., 0.), bh.bounding_box(0., 0.)) {
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(Some(box_left), Some(box_right)) => {
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@ -153,11 +153,13 @@ impl Hit for BVHNode {
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Some(ref bbox) => {
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if bbox.hit(r, t_min, t_max) {
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match (left.hit(r, t_min, t_max), right.hit(r, t_min, t_max)) {
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(Some(hit_left), Some(hit_right)) => if hit_left.t < hit_right.t {
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Some(hit_left)
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} else {
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Some(hit_right)
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},
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(Some(hit_left), Some(hit_right)) => {
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if hit_left.t < hit_right.t {
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Some(hit_left)
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} else {
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Some(hit_right)
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}
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}
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(Some(hit_left), None) => Some(hit_left),
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(None, Some(hit_right)) => Some(hit_right),
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(None, None) => None,
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@ -11,11 +11,12 @@ fn random_in_unit_disk() -> Vec3 {
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let mut rng = rand::thread_rng();
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let v = Vec3::new(1., 1., 0.);
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loop {
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let p = 2. * Vec3::new(
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rng.gen_range::<f32>(0., 1.),
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rng.gen_range::<f32>(0., 1.),
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0.,
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) - v;
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let p =
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2. * Vec3::new(
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rng.gen_range::<f32>(0., 1.),
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rng.gen_range::<f32>(0., 1.),
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0.,
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) - v;
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if p.squared_length() < 1. {
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return p;
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}
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@ -36,7 +37,7 @@ pub struct Camera {
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impl Camera {
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// Parameters match the example C++ code.
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#[cfg_attr(feature = "cargo-clippy", allow(too_many_arguments))]
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#[allow(clippy::too_many_arguments)]
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// vfov is top to bottom in degrees
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pub fn new(
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lookfrom: Vec3,
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@ -20,7 +20,7 @@ pub struct Cuboid {
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impl Cuboid {
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// This clippy doesn't work right with Arc.
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#[cfg_attr(feature = "cargo-clippy", allow(needless_pass_by_value))]
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#[allow(clippy::needless_pass_by_value)]
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pub fn new(p_min: Vec3, p_max: Vec3, material: Arc<Material>) -> Cuboid {
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Cuboid {
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p_min,
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@ -17,7 +17,7 @@ impl Lode {
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{
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let mut noise = vec![vec![vec![0.; NOISE_SIZE]; NOISE_SIZE]; NOISE_SIZE];
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// Squelch warning about only being used to index, as this way reads more consistently.
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#[cfg_attr(feature = "cargo-clippy", allow(needless_range_loop))]
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#[allow(clippy::needless_range_loop)]
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for x in 0..NOISE_SIZE {
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for y in 0..NOISE_SIZE {
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for z in 0..NOISE_SIZE {
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@ -1,5 +1,5 @@
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// There are many math functions in this file, so we allow single letter variable names.
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#![cfg_attr(feature = "cargo-clippy", allow(many_single_char_names))]
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#![allow(clippy::many_single_char_names)]
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use rand::Rng;
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use crate::noise::NoiseSource;
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@ -23,8 +23,10 @@ where
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rng.gen_range::<f32>(-1., 1.),
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rng.gen_range::<f32>(-1., 1.),
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rng.gen_range::<f32>(-1., 1.),
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).unit_vector()
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}).collect()
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)
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.unit_vector()
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})
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.collect()
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}
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fn perlin_generate_perm<R>(rng: &mut R) -> Vec<usize>
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@ -134,13 +136,13 @@ impl NoiseSource for Perlin {
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let mut c: [[[Vec3; 2]; 2]; 2] = Default::default();
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// Squelch warning about di only being used to index, as this way reads more consistently.
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#[cfg_attr(feature = "cargo-clippy", allow(needless_range_loop))]
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#[allow(clippy::needless_range_loop)]
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for di in 0..2 {
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for dj in 0..2 {
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for dk in 0..2 {
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c[di][dj][dk] = self.ran_vec[self.perm_x[(i + di) & 255]
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^ self.perm_y[(j + dj) & 255]
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^ self.perm_z[(k + dk) & 255]]
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^ self.perm_y[(j + dj) & 255]
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^ self.perm_z[(k + dk) & 255]]
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}
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}
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}
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@ -1,5 +1,5 @@
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// There are many math functions in this file, so we allow single letter variable names.
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#![cfg_attr(feature = "cargo-clippy", allow(many_single_char_names))]
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#![allow(clippy::many_single_char_names)]
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use crate::aabb::AABB;
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use crate::hitable::Hit;
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use crate::hitable::HitRecord;
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@ -1,3 +1,4 @@
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#![allow(clippy::many_single_char_names)]
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use rand;
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use rand::Rng;
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