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90c4e15ad1
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Cleaned up lint when building with prom or profile features.
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2019-10-13 08:04:49 -07:00 |
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5d5f3c7244
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Lint cleanup when prometheus not enabled.
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2019-10-12 20:42:41 -07:00 |
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Bill Thiede
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2b1112d39e
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Print human friendly rays / second.
continuous-integration/drone/push Build is failing
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2019-10-12 17:47:19 -07:00 |
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Bill Thiede
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7cc4dec3a6
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Make prometheus monitoring optional and remove stdout logging.
continuous-integration/drone/push Build is passing
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2019-10-12 17:18:39 -07:00 |
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Bill Thiede
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b0dafe4739
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Actually disable push metrics when disabled.
continuous-integration/drone/push Build is passing
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2019-10-11 08:05:27 -07:00 |
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c929f5c967
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Error if profiling disabled and -pprof specifed.
continuous-integration/drone/push Build is passing
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2019-10-10 19:55:25 -07:00 |
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b73444beaf
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Make cpu profiling an optional build time configuration.
continuous-integration/drone/push Build is passing
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2019-10-10 13:49:13 -07:00 |
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e64e6af085
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Fix clippy lint.
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2019-02-26 18:50:35 -08:00 |
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cdbaa928c2
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Basic prometheus support, with push_gateway integration.
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2019-02-25 20:41:53 -08:00 |
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23ac418dcb
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Remove vestigal option and extraneous use statements.
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2019-02-05 19:55:31 -08:00 |
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d40cb0418f
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Make intermediate image saving a flag, print progress.
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2018-10-06 07:52:07 -07:00 |
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fedcd3792b
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Missed part of commit 78da1c644141e87bb47ae907ef9d80fb926c1965
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2018-09-22 12:06:08 -07:00 |
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2104f1a76c
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Implement kd-tree.
Add simple test scene.
Failed attempt to make BVH faster.
Failed attempt to implement SAH w/ BVH.
Failed attempt to make AABB::hit faster.
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2018-09-22 11:11:40 -07:00 |
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54f1304695
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Add benchmark scene and change default flags to run under cargo-profile.
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2018-09-18 20:58:31 -07:00 |
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57ccefbcdc
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Move scene building to its own set of submodules.
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2018-09-18 18:57:20 -07:00 |
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aa26c79f6d
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Add some faster AABB hit implementations.
Switch e?println to info/trace logging.
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2018-09-18 17:48:27 -07:00 |
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4a9754dfdb
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bvh: add some tests and fmt::Display implementations.
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2018-09-16 20:03:42 -07:00 |
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11a7cc6f08
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Implement AABB and BVH.
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2018-09-16 18:59:27 -07:00 |
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a4556212ed
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Rebase with master.
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2018-09-14 13:06:09 -07:00 |
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ca4a385438
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Stub cube impl.
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2018-09-14 13:03:26 -07:00 |
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896ae20196
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Add motion blur and MovingSphere type to exercise it.
Also changes Ray implementation to use public struct members instead of
accessor functions.
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2018-09-14 12:06:29 -07:00 |
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919fa5f8d5
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Add --model flag to select model to render.
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2018-09-13 21:35:39 -07:00 |
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802b4f69a8
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Parallelize across subsample frames and dump intermediates.
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2018-09-13 20:36:47 -07:00 |
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9bd29660ff
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Move Opt from library to CLI.
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2018-09-12 20:11:11 -07:00 |
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23058d1268
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Move tracing logic to renderer module and add CLI flags.
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2018-09-12 16:15:10 -07:00 |
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c4e958975c
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Initial clumsy parallel renderer.
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2018-09-12 15:24:52 -07:00 |
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672dc3cdd2
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Save .png output directly from rust.
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2018-09-11 09:46:50 -07:00 |
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0c9edd9e61
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Fullres book cover and add timing.
Squelch clippy warning in camera.rs.
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2018-09-11 09:08:32 -07:00 |
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823e75da88
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Add boolean for drawing book cover.
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2018-09-10 21:50:40 -07:00 |
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f2c5cf48ad
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Update camera to implement defocused blur.
Removed tracer programs that no longer compile with new Camera API.
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2018-09-10 21:43:39 -07:00 |
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5ba579a374
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Use Box<Hit> instead of reference in HitableList.
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2018-09-10 21:01:40 -07:00 |
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196a4b76bc
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Implement positional camera.
Bug fix for cross()
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2018-09-09 21:27:34 -07:00 |
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b342e00d4c
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Implement dielectrics (glassy) materials.
Add Neg to Vec3.
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2018-09-09 20:23:28 -07:00 |
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7c213e3a2b
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Implement Lambertian and Metal materials.
Fixed bug with Vec3::unit_vector().
Had to remove old example programs because Sphere::new() API changed to
allow materials.
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2018-09-09 17:01:52 -07:00 |
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73ca5c8454
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Implement diffuse lighting, and gamma correction.
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2018-09-09 14:49:21 -07:00 |
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4584eeb08f
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Always in-progress renderer.
It is copied to an appropriately named render as chapters are
implemented.
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2018-09-09 13:37:51 -07:00 |
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