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34ce373269
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Implement image based textures.
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2018-09-23 15:53:46 -07:00 |
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11a7cc6f08
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Implement AABB and BVH.
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2018-09-16 18:59:27 -07:00 |
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896ae20196
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Add motion blur and MovingSphere type to exercise it.
Also changes Ray implementation to use public struct members instead of
accessor functions.
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2018-09-14 12:06:29 -07:00 |
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c4e958975c
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Initial clumsy parallel renderer.
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2018-09-12 15:24:52 -07:00 |
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7c213e3a2b
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Implement Lambertian and Metal materials.
Fixed bug with Vec3::unit_vector().
Had to remove old example programs because Sphere::new() API changed to
allow materials.
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2018-09-09 17:01:52 -07:00 |
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15fe1e632c
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Add more abstraction.
Implement Sphere as its own module.
Create HitableList that can hold multiple objects.
Fixed shading problem in the process.
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2018-09-08 23:10:26 -07:00 |
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