6 Commits

Author SHA1 Message Date
34ce373269 Implement image based textures. 2018-09-23 15:53:46 -07:00
11a7cc6f08 Implement AABB and BVH. 2018-09-16 18:59:27 -07:00
896ae20196 Add motion blur and MovingSphere type to exercise it.
Also changes Ray implementation to use public struct members instead of
accessor functions.
2018-09-14 12:06:29 -07:00
c4e958975c Initial clumsy parallel renderer. 2018-09-12 15:24:52 -07:00
7c213e3a2b Implement Lambertian and Metal materials.
Fixed bug with Vec3::unit_vector().
Had to remove old example programs because Sphere::new() API changed to
allow materials.
2018-09-09 17:01:52 -07:00
15fe1e632c Add more abstraction.
Implement Sphere as its own module.
Create HitableList that can hold multiple objects.
Fixed shading problem in the process.
2018-09-08 23:10:26 -07:00