First fake raytracer.

This commit is contained in:
Bill Thiede 2018-09-08 21:03:38 -07:00
parent cdd2d585a7
commit e45bb8ddad

33
rtiow/src/bin/tracer1.rs Normal file
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extern crate rtiow;
use rtiow::ray::Ray;
use rtiow::vec3::Vec3;
fn color(r: Ray) -> Vec3 {
let unit_direction = r.direction().unit_vector();
let t = 0.5 * (unit_direction.y + 1.);
Vec3::new(1., 1., 1.) * (1. - t) + Vec3::new(0.5, 0.7, 1.) * t
}
fn main() -> Result<(), std::io::Error> {
let nx = 200;
let ny = 100;
println!("P3\n{} {}\n255", nx, ny);
let lower_left_corner = Vec3::new(-2., -1., -1.);
let horizontal = Vec3::new(4., 0., 0.);
let vertical = Vec3::new(0., 2., 0.);
let origin: Vec3 = Default::default();
for j in (0..ny).rev() {
for i in 0..nx {
let u = i as f32 / nx as f32;
let v = j as f32 / ny as f32;
let r = Ray::new(origin, lower_left_corner + horizontal * u + vertical * v);
let col = color(r);
let ir = (255.99 * col[0]) as u32;
let ig = (255.99 * col[1]) as u32;
let ib = (255.99 * col[2]) as u32;
println!("{} {} {}", ir, ig, ib);
}
}
Ok(())
}