eoc4: lint cleanup.

This commit is contained in:
Bill Thiede 2021-07-16 20:12:51 -07:00
parent 12c2382327
commit 191760fa13

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@ -31,8 +31,6 @@ fn main() -> Result<()> {
let mut p = t * p;
let w = w as f32;
let h = h as f32;
let h_w = w / 2.0;
let h_h = h / 2.0;
// The 'world' exists between -0.5 - 0.5 in X-Y plane.
// To convert to screen space, we translate by 0.5, scale to canvas size,
// and invert the Y-axis.