Day 22 lint cleanup.
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@ -410,6 +410,9 @@ impl Players {
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fn play_recursive(&mut self, game: usize, parent_game: usize) -> bool {
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debug_println!("=== Game {} ===\n", game);
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let mut round = 0;
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// For debug builds only.
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let _ = round;
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let _ = parent_game;
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let mut previous_rounds = HashSet::new();
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while !self.p1.is_empty() && !self.p2.is_empty() {
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let p1s = deck_to_str(&self.p1);
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