46 lines
744 B
Rust

use std::ops::Add;
use std::ops::Sub;
use vector::Vector3;
#[derive(Clone, Copy)]
pub struct Point {
pub x: f32,
pub y: f32,
pub z: f32,
}
impl Point {
pub fn zero() -> Point {
Point {
x: 0.,
y: 0.,
z: 0.,
}
}
}
impl Add<Vector3> for Point {
type Output = Point;
fn add(self, other: Vector3) -> Point {
Point {
x: self.x + other.x,
y: self.y + other.y,
z: self.z + other.z,
}
}
}
impl Sub for Point {
type Output = Point;
fn sub(self, other: Point) -> Point {
Point {
x: self.x - other.x,
y: self.y - other.y,
z: self.z - other.z,
}
}
}