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Implement PartialEq on `Tuple` and `Matrix4x4` using a local `EPSILON` large enough for our unit tests to pass.
The Ray Tracer Challenge: A Test-Driven Guide to Your First 3D Renderer
This is a rust implementation of https://pragprog.com/titles/jbtracer/the-ray-tracer-challenge/
It attempts to be a test-driven developed ray tracer.