24 lines
428 B
Rust
24 lines
428 B
Rust
use crate::{texture::Texture, vec3::Vec3};
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#[derive(Debug, PartialEq)]
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pub struct ConstantTexture {
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color: Vec3,
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}
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impl ConstantTexture {
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pub fn new<V>(color: V) -> ConstantTexture
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where
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V: Into<Vec3>,
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{
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ConstantTexture {
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color: color.into(),
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}
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}
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}
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impl Texture for ConstantTexture {
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fn value(&self, _u: f32, _v: f32, _p: Vec3) -> Vec3 {
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self.color
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}
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}
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