90 lines
2.4 KiB
Rust
90 lines
2.4 KiB
Rust
use std::sync::Arc;
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use crate::{
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aabb::AABB,
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flip_normals::FlipNormals,
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hitable::{Hit, HitRecord},
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hitable_list::HitableList,
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material::Material,
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ray::Ray,
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rect::{XYRect, XZRect, YZRect},
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vec3::Vec3,
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};
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pub struct Cuboid {
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p_min: Vec3,
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p_max: Vec3,
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walls: HitableList,
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}
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impl Cuboid {
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// This clippy doesn't work right with Arc.
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#[allow(clippy::needless_pass_by_value)]
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pub fn new(p_min: Vec3, p_max: Vec3, material: Arc<dyn Material>) -> Cuboid {
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Cuboid {
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p_min,
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p_max,
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walls: HitableList::new(vec![
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Box::new(XYRect::new(
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p_min.x,
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p_max.x,
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p_min.y,
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p_max.y,
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p_max.z,
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Arc::clone(&material),
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)),
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Box::new(FlipNormals::new(XYRect::new(
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p_min.x,
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p_max.x,
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p_min.y,
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p_max.y,
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p_min.z,
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Arc::clone(&material),
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))),
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Box::new(XZRect::new(
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p_min.x,
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p_max.x,
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p_min.z,
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p_max.z,
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p_max.y,
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Arc::clone(&material),
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)),
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Box::new(FlipNormals::new(XZRect::new(
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p_min.x,
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p_max.x,
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p_min.z,
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p_max.z,
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p_min.y,
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Arc::clone(&material),
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))),
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Box::new(YZRect::new(
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p_min.y,
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p_max.y,
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p_min.z,
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p_max.z,
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p_max.x,
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Arc::clone(&material),
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)),
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Box::new(FlipNormals::new(YZRect::new(
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p_min.y,
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p_max.y,
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p_min.z,
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p_max.z,
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p_min.x,
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Arc::clone(&material),
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))),
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]),
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}
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}
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}
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impl Hit for Cuboid {
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fn hit(&self, r: Ray, t_min: f32, t_max: f32) -> Option<HitRecord> {
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self.walls.hit(r, t_min, t_max)
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}
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fn bounding_box(&self, _t_min: f32, _t_max: f32) -> Option<AABB> {
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Some(AABB::new(self.p_min, self.p_max))
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}
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}
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