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wathiede
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raytracers
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raytracers
/
rtiow
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Bill Thiede
585ad4805c
rtiow: implement triangle renderer that uses BVH internally.
2023-01-19 20:18:51 -08:00
..
noise_explorer
rtiow: bump editions to 2021
2023-01-15 11:59:33 -08:00
noise_explorer_warp
rtiow: bump editions to 2021
2023-01-15 11:59:33 -08:00
renderer
rtiow: implement triangle renderer that uses BVH internally.
2023-01-19 20:18:51 -08:00
tracer
rtiow: add ability to render single material triangle mesh.
2023-01-15 15:15:23 -08:00
vec3
rtiow/vec3: add min/max functions for building new Vec3 from 2 others.
2023-01-19 19:48:59 -08:00
build_all_features.sh
rtiow: break project into multiple workspaces.
2019-11-09 11:56:33 -08:00
Cargo.lock
rtiow: stub triangles shape created from STLs.
2023-01-15 11:55:11 -08:00
Cargo.toml
rtiow: minor cleanup.
2023-01-19 20:11:35 -08:00
README.md
simple_ppm writer.
2018-09-08 17:32:12 -07:00
watch_all_features.sh
rtiow: break project into multiple workspaces.
2019-11-09 11:56:33 -08:00
README.md
What?
Implementations of the concepts explored by Peter Shirley in "Ray Tracing in One Weekend"