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raytracers/rtiow/src
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Bill Thiede 4206ad7289 Use CheckerTexture for ground in book scene.
2018-09-22 20:32:21 -07:00
..
bin
Missed part of commit 78da1c644141e87bb47ae907ef9d80fb926c1965
2018-09-22 12:06:08 -07:00
scenes
Use CheckerTexture for ground in book scene.
2018-09-22 20:32:21 -07:00
aabb.rs
Note to self about time-bomb.
2018-09-22 12:05:24 -07:00
bvh.rs
Add ConstantTexture and use it for Lambertian material.
2018-09-22 19:53:27 -07:00
camera.rs
Add motion blur and MovingSphere type to exercise it.
2018-09-14 12:06:29 -07:00
cube.rs
Implement kd-tree.
2018-09-22 11:11:40 -07:00
hitable_list.rs
Implement AABB and BVH.
2018-09-16 18:59:27 -07:00
hitable.rs
Implement AABB and BVH.
2018-09-16 18:59:27 -07:00
kdtree.rs
Clippy lint.
2018-09-22 12:25:22 -07:00
lib.rs
Add ConstantTexture and use it for Lambertian material.
2018-09-22 19:53:27 -07:00
material.rs
Add ConstantTexture and use it for Lambertian material.
2018-09-22 19:53:27 -07:00
moving_sphere.rs
Implement AABB and BVH.
2018-09-16 18:59:27 -07:00
ray.rs
Implement kd-tree.
2018-09-22 11:11:40 -07:00
renderer.rs
Clippy lint.
2018-09-22 12:25:22 -07:00
sphere.rs
Implement AABB and BVH.
2018-09-16 18:59:27 -07:00
texture.rs
Add CheckerTexture.
2018-09-22 20:23:46 -07:00
vec3.rs
Add some faster AABB hit implementations.
2018-09-18 17:48:27 -07:00
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