const std = @import("std"); const info = std.log.info; const vec = @import("./vec.zig"); const Vec3 = vec.Vec3; const Color = vec.Color; const write_color = @import("./color.zig").write_color; pub fn main() anyerror!void { const image_width: isize = 256; const image_height: isize = 256; const stdout = std.io.getStdOut(); info("Writing image {d}x{d}\n", .{ image_width, image_height }); try stdout.writer().print("P3\n{d} {d}\n255\n", .{ image_width, image_height }); var j: isize = image_height - 1; while (j >= 0) : (j -= 1) { info("Scanlines remaining: {d}", .{j}); var i: isize = 0; while (i < image_width) : (i += 1) { const pixel_color = Color.init(@intToFloat(f32, i) / @intToFloat(f32, image_width - 1), @intToFloat(f32, j) / @intToFloat(f32, image_height - 1), 0.25); try write_color(pixel_color); } } } test "basic test" { try std.testing.expectEqual(10, 3 + 7); }