pub mod canvas; pub mod intersections; pub mod lights; pub mod materials; pub mod matrices; pub mod rays; pub mod spheres; pub mod tuples; pub mod world; /// Value considered close enough for PartialEq implementations. pub const EPSILON: f32 = 0.00001; pub const BLACK: tuples::Color = tuples::Color::new(0., 0., 0.); pub const WHITE: tuples::Color = tuples::Color::new(1., 1., 1.);