use std::f32::consts::PI; use anyhow::Result; use rtchallenge::{ canvas::Canvas, matrices::Matrix4x4, tuples::{Color, Tuple}, }; fn draw_dot(c: &mut Canvas, x: usize, y: usize) { let red = Color::new(1., 0., 0.); c.set(x.saturating_sub(1), y.saturating_sub(1), red); c.set(x, y.saturating_sub(1), red); c.set(x + 1, y.saturating_sub(1), red); c.set(x.saturating_sub(1), y, red); c.set(x, y, red); c.set(x + 1, y, red); c.set(x.saturating_sub(1), y + 1, red); c.set(x, y + 1, red); c.set(x + 1, y + 1, red); } fn main() -> Result<()> { let w = 200; let h = w; let mut c = Canvas::new(w, h); let t = Matrix4x4::translate(0., 0.75, 0.); let p = Tuple::point(0., 0., 0.); let rot_hour = Matrix4x4::rotation_z(-PI / 6.); let mut p = t * p; let w = w as f32; let h = h as f32; let h_w = w / 2.0; let h_h = h / 2.0; for _ in 0..12 { let x = (h_w + h_w * p.x) as usize; // Y-axis is 0 at the top, and h at the bottom, flip it. let y = (h - (h_h + h_h * p.y)) as usize; draw_dot(&mut c, x, y); p = rot_hour * p; } let path = "/tmp/eoc4.png"; println!("saving output to {}", path); c.write_to_file(path)?; Ok(()) }