[scene] width = 768 height = 512 subsamples = 100 [camera] lookfrom = [0.0, 50.0, 100.0] lookat = [0.0, 10.0, 0.0] fov = 45 aperture = 0.0 focus_dist = 10.0 time_min = 0.0 time_max = 1.0 [[materials]] name = "light1" type = "isotropic" texture = [20, 10, 10] [[materials]] name = "yellow" type = "isotropic" texture = [1, 1, 0] [[materials]] name = "magenta" type = "lambertian" texture = [1, 0, 1] [[materials]] name = "green" type = "diffuse_light" texture = [0, 1, 0] [[materials]] name = "metal" type = "metal" albedo = [1, 1, 1] fuzzy = 0 [[materials]] name = "glass" type = "dielectric" ref_idx = 1.5 [[hitables]] type = "sphere" center = [-30.0, 0.0, 0.0] radius = 10 material_name = "yellow" [[hitables]] type = "sphere" center = [30.0, 0.0, 0.0] radius = 10 material_name = "green" [[hitables]] type = "sphere" center = [0.0, -10.0, 0.0] radius = 10 material_name = "metal" [[hitables]] type = "sphere" center = [0.0, 0.0, -30.0] radius = 10 material_name = "magenta" [[hitables]] type = "stl" path = "/net/nasx.h.xinu.tv/x/3dprint/stl/stanford_dragon.stl" scale = 200 material_name = "glass" #[[hitables]] #type = "sphere" #center = [0.0, 50.0, -100.0] #radius = 10 #material_name = "light1" [envmap] path = "/home/wathiede/src/xinu.tv/raytracers/rtiow/renderer/images/52681723945_e1d94d3df9_6k.jpg"