8 Commits

Author SHA1 Message Date
c8f5bf9e19 cargo fix --edition and add edition="2018" to Cargo.toml. 2019-02-07 16:36:55 -08:00
ce2d22b0b5 Add environment mapping for background. 2019-01-29 10:20:31 -08:00
36b2fba5b7 De-boxed many uses of Hit and Material.
Use of generic parameter directly where possible in structures instead
of Box'd values.
Added Material implementations for Box<Material> and Arc<Material> to
aid in the automatic conversion when necessary to use a Sized value for
Material.
Implement From trait for [f32;3] to Vec3 to make some APIs Into<Vec3>
which is a bit nicer to use.
2018-10-03 20:53:37 -07:00
9c5233e057 Implement DiffuseLight material.
Allow Scenes to define global_illumination so scenes without lighting
can continue to work.
2018-09-23 18:30:24 -07:00
a1d3cce4e4 Add ConstantTexture and use it for Lambertian material. 2018-09-22 19:53:27 -07:00
a5b5ccb291 Make it easy for bench scene to compare hitlist vs accelerated rendering. 2018-09-22 12:07:35 -07:00
2104f1a76c Implement kd-tree.
Add simple test scene.
Failed attempt to make BVH faster.
Failed attempt to implement SAH w/ BVH.
Failed attempt to make AABB::hit faster.
2018-09-22 11:11:40 -07:00
54f1304695 Add benchmark scene and change default flags to run under cargo-profile. 2018-09-18 20:58:31 -07:00