canvas: add parameter to constructor to set background color.
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This commit is contained in:
2021-07-16 22:33:22 -07:00
parent 7609201c16
commit e430e3769e
4 changed files with 16 additions and 8 deletions

View File

@@ -44,7 +44,8 @@ fn main() -> Result<()> {
let w = 800;
let h = 600;
let mut c = Canvas::new(w, h);
let bg = Color::new(0.2, 0.2, 0.2);
let mut c = Canvas::new(w, h, bg);
let mut i = 0;
let w = w as f32;
let h = h as f32;

View File

@@ -23,7 +23,8 @@ fn draw_dot(c: &mut Canvas, x: usize, y: usize) {
fn main() -> Result<()> {
let w = 200;
let h = w;
let mut c = Canvas::new(w, h);
let bg = Color::new(0.2, 0.2, 0.2);
let mut c = Canvas::new(w, h, bg);
let t = Matrix4x4::translation(0., 0.4, 0.);
let p = Tuple::point(0., 0., 0.);
let rot_hour = Matrix4x4::rotation_z(-PI / 6.);

View File

@@ -4,6 +4,7 @@ use anyhow::Result;
use rtchallenge::{
canvas::Canvas,
matrices::Matrix4x4,
rays::Ray,
spheres::{intersect, Sphere},
tuples::{Color, Tuple},
@@ -12,14 +13,17 @@ use rtchallenge::{
fn main() -> Result<()> {
let w = 200;
let h = w;
let mut c = Canvas::new(w, h);
let bg = Color::new(0.2, 0.2, 0.2);
let mut c = Canvas::new(w, h, bg);
let ray_origin = Tuple::point(0., 0., -5.);
let wall_z = 10.;
let wall_size = 7.;
let pixel_size = wall_size / w as f32;
let half = wall_size / 2.;
let color = Color::new(1., 0., 0.);
let shape = Sphere::default();
let mut shape = Sphere::default();
shape.transform =
Matrix4x4::shearing(1., 0., 0., 0., 0., 0.) * Matrix4x4::scaling(0.5, 1., 1.0);
for y in 0..h {
let world_y = half - pixel_size * y as f32;