lights & world: derive Clone for PointLight and World.
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@ -1,6 +1,6 @@
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use crate::tuples::{Color, Tuple};
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use crate::tuples::{Color, Tuple};
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#[derive(Debug, PartialEq)]
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#[derive(Clone, Debug, PartialEq)]
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pub struct PointLight {
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pub struct PointLight {
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pub position: Tuple,
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pub position: Tuple,
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pub intensity: Color,
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pub intensity: Color,
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@ -20,7 +20,7 @@ use crate::{
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/// assert_eq!(w.light, None);
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/// assert_eq!(w.light, None);
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/// ```
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/// ```
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#[derive(Debug, Default)]
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#[derive(Clone, Debug, Default)]
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pub struct World {
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pub struct World {
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// TODO(wathiede): make this a list of abstract Light traits.
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// TODO(wathiede): make this a list of abstract Light traits.
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pub light: Option<PointLight>,
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pub light: Option<PointLight>,
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