rtiow: cargo fix.
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@@ -12,8 +12,7 @@ use crate::{
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hitable::Hit,
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hitable::Hit,
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hitable_list::HitableList,
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hitable_list::HitableList,
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kdtree::KDTree,
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kdtree::KDTree,
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material::{Dielectric, DiffuseLight, Lambertian, Metal},
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material::{Dielectric, Lambertian},
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rect::{XYRect, XZRect},
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renderer::{Opt, Scene},
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renderer::{Opt, Scene},
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scale::Scale,
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scale::Scale,
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sphere::Sphere,
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sphere::Sphere,
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@@ -53,8 +52,8 @@ pub fn new(opt: &Opt) -> Scene {
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false,
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false,
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)
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)
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.expect("failed to parse cube");
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.expect("failed to parse cube");
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let light_size = 50.;
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let _light_size = 50.;
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let light_height = 200.;
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let _light_height = 200.;
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let objects: Vec<Box<dyn Hit>> = vec![
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let objects: Vec<Box<dyn Hit>> = vec![
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// Light from above - white
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// Light from above - white
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// Earth sized sphere
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// Earth sized sphere
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@@ -12,10 +12,8 @@ use crate::{
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hitable::Hit,
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hitable::Hit,
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hitable_list::HitableList,
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hitable_list::HitableList,
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kdtree::KDTree,
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kdtree::KDTree,
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material::{Dielectric, DiffuseLight, Lambertian, Metal},
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material::{Dielectric, Lambertian},
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rect::{XYRect, XZRect},
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renderer::{Opt, Scene},
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renderer::{Opt, Scene},
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scale::Scale,
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sphere::Sphere,
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sphere::Sphere,
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texture::{ConstantTexture, EnvMap},
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texture::{ConstantTexture, EnvMap},
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vec3::Vec3,
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vec3::Vec3,
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@@ -50,8 +48,8 @@ pub fn new(opt: &Opt) -> Scene {
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false,
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false,
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)
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)
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.expect("failed to parse cube");
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.expect("failed to parse cube");
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let light_size = 50.;
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let _light_size = 50.;
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let light_height = 200.;
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let _light_height = 200.;
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let objects: Vec<Box<dyn Hit>> = vec![
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let objects: Vec<Box<dyn Hit>> = vec![
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// Light from above - white
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// Light from above - white
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// Earth sized sphere
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// Earth sized sphere
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