rtiow/vec3: add min/max functions for building new Vec3 from 2 others.
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@ -15,6 +15,23 @@ pub struct Vec3 {
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pub z: f32,
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pub z: f32,
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}
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}
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// Return a `Vec3` with the lowest of each component in v1 or v2.
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pub fn min(v1: Vec3, v2: Vec3) -> Vec3 {
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Vec3 {
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x: v1.x.min(v2.x),
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y: v1.y.min(v2.y),
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z: v1.z.min(v2.z),
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}
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}
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// Return a `Vec3` with the greatest of each component in v1 or v2.
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pub fn max(v1: Vec3, v2: Vec3) -> Vec3 {
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Vec3 {
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x: v1.x.max(v2.x),
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y: v1.y.max(v2.y),
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z: v1.z.max(v2.z),
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}
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}
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pub fn cross(v1: Vec3, v2: Vec3) -> Vec3 {
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pub fn cross(v1: Vec3, v2: Vec3) -> Vec3 {
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Vec3 {
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Vec3 {
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x: v1.y * v2.z - v1.z * v2.y,
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x: v1.y * v2.z - v1.z * v2.y,
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