From 4584eeb08f9e4b729352c791da495795e742ba2e Mon Sep 17 00:00:00 2001 From: Bill Thiede Date: Sun, 9 Sep 2018 13:37:51 -0700 Subject: [PATCH] Always in-progress renderer. It is copied to an appropriately named render as chapters are implemented. --- rtiow/src/bin/tracer.rs | 53 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 53 insertions(+) create mode 100644 rtiow/src/bin/tracer.rs diff --git a/rtiow/src/bin/tracer.rs b/rtiow/src/bin/tracer.rs new file mode 100644 index 0000000..50c790c --- /dev/null +++ b/rtiow/src/bin/tracer.rs @@ -0,0 +1,53 @@ +extern crate rand; +extern crate rtiow; + +use rand::Rng; + +use rtiow::camera::Camera; +use rtiow::hitable::Hit; +use rtiow::hitable_list::HitableList; +use rtiow::ray::Ray; +use rtiow::sphere::Sphere; +use rtiow::vec3::Vec3; + +fn color(r: Ray, world: &Hit) -> Vec3 { + if let Some(rec) = world.hit(r, 0., std::f32::MAX) { + return (rec.normal + 1.) * 0.5; + } + + // No hit, choose color from background. + let unit_direction = r.direction().unit_vector(); + let t = 0.5 * (unit_direction.y + 1.); + Vec3::new(1., 1., 1.) * (1. - t) + Vec3::new(0.5, 0.7, 1.) * t +} + +fn main() -> Result<(), std::io::Error> { + let mut rng = rand::thread_rng(); + let nx = 200; + let ny = 100; + let ns = 100; + println!("P3\n{} {}\n255", nx, ny); + let objects = vec![ + Sphere::new(Vec3::new(0., 0., -1.), 0.5), + Sphere::new(Vec3::new(0., -100.5, -1.), 100.), + ]; + let cam = Camera::new2x1(); + let world = HitableList::new(objects.iter().map(|o| o).collect()); + for j in (0..ny).rev() { + for i in 0..nx { + let mut col: Vec3 = Default::default(); + for _ in 0..ns { + let u = (rng.gen_range::(0., 1.) + i as f32) / nx as f32; + let v = (rng.gen_range::(0., 1.) + j as f32) / ny as f32; + let r = cam.get_ray(u, v); + col = col + color(r, &world); + } + col = col / ns as f32; + let ir = (255.99 * col[0]) as u32; + let ig = (255.99 * col[1]) as u32; + let ib = (255.99 * col[2]) as u32; + println!("{} {} {}", ir, ig, ib); + } + } + Ok(()) +}