Random WIP
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@@ -1,49 +1,74 @@
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[scene]
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width = 768
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height = 768
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#subsamples = 1000
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height = 512
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subsamples = 100
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[camera]
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lookfrom = [0.0, 30.0, -100.0]
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lookat = [0.0, 0.0, 0.0]
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lookfrom = [0.0, 50.0, 100.0]
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lookat = [0.0, 10.0, 0.0]
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fov = 45
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aperture = 0.0
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focus_dist = 10.0
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time_min = 0.0
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time_max = 1.0
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[[materials]]
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name = "light1"
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type = "isotropic"
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texture = [20, 10, 10]
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[[materials]]
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name = "yellow"
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type = "isotropic"
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texture = [1, 1, 0]
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[[materials]]
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name = "magenta"
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type = "lambertian"
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texture = [1, 0, 1]
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[[materials]]
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name = "green"
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type = "metal"
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albedo = [0, 1, 0]
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fuzzy = 1.5
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type = "diffuse_light"
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texture = [0, 1, 0]
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[[materials]]
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name = "blue"
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name = "metal"
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type = "metal"
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albedo = [0, 0, 1]
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fuzzy = 1.5
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albedo = [1, 1, 1]
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fuzzy = 0
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[[materials]]
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name = "red"
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type = "metal"
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albedo = [1, 0, 0]
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fuzzy = 1.5
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name = "glass"
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type = "dielectric"
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ref_idx = 1.5
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[[hitables]]
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type = "cuboid"
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min = [-10.0, -10.0, -10.0]
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max = [10.0, 10.0, 10.0]
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material_name = "green"
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type = "sphere"
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center = [-30.0, 0.0, 0.0]
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radius = 10
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material_name = "yellow"
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[[hitables]]
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type = "sphere"
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center = [30.0, 0.0, 0.0]
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radius = 10
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material_name = "blue"
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material_name = "green"
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[[hitables]]
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type = "sphere"
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center = [0.0, -10.0, 0.0]
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radius = 10
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material_name = "metal"
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[[hitables]]
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type = "sphere"
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center = [0.0, 0.0, -30.0]
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radius = 10
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material_name = "magenta"
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[[hitables]]
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type = "stl"
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path = "/net/nasx.h.xinu.tv/x/3dprint/stl/stanford_dragon.stl"
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scale = 200
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material_name = "red"
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material_name = "glass"
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#[[hitables]]
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#type = "sphere"
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#center = [0.0, 50.0, -100.0]
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#radius = 10
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#material_name = "light1"
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[envmap]
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path = "/home/wathiede/src/xinu.tv/raytracers/rtiow/renderer/images/52681723945_e1d94d3df9_6k.jpg"
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