matrices: move tests from doctest to unit.
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@ -4,82 +4,30 @@ use std::ops::{Index, IndexMut, Mul, Sub};
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use crate::{tuples::Tuple, Float, EPSILON};
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/// Short hand for creating a Matrix4x4 set to the identity matrix.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{identity, Matrix4x4};
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///
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/// assert_eq!(identity(), Matrix4x4::identity());
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/// ```
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pub fn identity() -> Matrix4x4 {
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Matrix4x4::identity()
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}
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/// Short hand for creating a Matrix4x4 for rotating around the X-axis.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{rotation_x, Matrix4x4};
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///
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/// assert_eq!(rotation_x(10.), Matrix4x4::rotation_x(10.));
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/// ```
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pub fn rotation_x(radians: Float) -> Matrix4x4 {
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Matrix4x4::rotation_x(radians)
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}
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/// Short hand for creating a Matrix4x4 for rotating around the Y-axis.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{rotation_y, Matrix4x4};
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///
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/// assert_eq!(rotation_y(10.), Matrix4x4::rotation_y(10.));
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/// ```
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pub fn rotation_y(radians: Float) -> Matrix4x4 {
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Matrix4x4::rotation_y(radians)
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}
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/// Short hand for creating a Matrix4x4 for rotating around the Z-axis.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{rotation_z, Matrix4x4};
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///
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/// assert_eq!(rotation_z(10.), Matrix4x4::rotation_z(10.));
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/// ```
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pub fn rotation_z(radians: Float) -> Matrix4x4 {
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Matrix4x4::rotation_z(radians)
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}
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/// Short hand for creating a Matrix4x4 that scales in the given x,y,z axis.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{scaling, Matrix4x4};
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///
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/// assert_eq!(scaling(1., 2., 3.), Matrix4x4::scaling(1., 2., 3.));
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/// ```
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pub fn scaling(x: Float, y: Float, z: Float) -> Matrix4x4 {
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Matrix4x4::scaling(x, y, z)
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}
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/// Short hand for creating a Matrix4x4 that shears across the given axis pairs.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{shearing, Matrix4x4};
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///
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/// assert_eq!(
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/// shearing(1., 2., 3., 4., 5., 6.),
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/// Matrix4x4::shearing(1., 2., 3., 4., 5., 6.)
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/// );
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/// ```
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pub fn shearing(xy: Float, xz: Float, yx: Float, yz: Float, zx: Float, zy: Float) -> Matrix4x4 {
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Matrix4x4::shearing(xy, xz, yx, yz, zx, zy)
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}
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/// Short hand for creating a Matrix4x4 that translations along the given x,y,z axis.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{translation, Matrix4x4};
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///
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/// assert_eq!(translation(1., 2., 3.), Matrix4x4::translation(1., 2., 3.));
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/// ```
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pub fn translation(x: Float, y: Float, z: Float) -> Matrix4x4 {
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Matrix4x4::translation(x, y, z)
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}
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@ -95,16 +43,6 @@ impl Matrix2x2 {
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}
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/// Calculate the determinant of a 2x2.
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///
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/// # Examples
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///
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/// ```
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/// use rtchallenge::matrices::Matrix2x2;
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///
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/// let a = Matrix2x2::new([1., 5.], [-3., 2.]);
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///
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/// assert_eq!(a.determinant(), 17.);
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/// ```
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pub fn determinant(&self) -> Float {
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let m = self;
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m[(0, 0)] * m[(1, 1)] - m[(0, 1)] * m[(1, 0)]
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@ -142,16 +80,6 @@ impl Matrix3x3 {
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Matrix3x3 { m: [r0, r1, r2] }
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}
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/// submatrix extracts a 2x2 matrix ignoring the 0-based `row` and `col` given.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::{Matrix2x2, Matrix3x3};
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///
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/// assert_eq!(
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/// Matrix3x3::new([1., 5., 0.], [-3., 2., 7.], [0., 6., -3.],).submatrix(0, 2),
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/// Matrix2x2::new([-3., 2.], [0., 6.])
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/// );
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/// ```
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pub fn submatrix(&self, row: usize, col: usize) -> Matrix2x2 {
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assert!(row < 3);
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assert!(col < 3);
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@ -172,49 +100,17 @@ impl Matrix3x3 {
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}
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/// Compute minor of a 3x3 matrix.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::Matrix3x3;
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///
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/// let a = Matrix3x3::new([3., 5., 0.], [2., -1., -7.], [6., -1., 5.]);
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/// let b = a.submatrix(1, 0);
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/// assert_eq!(b.determinant(), 25.0);
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/// assert_eq!(b.determinant(), a.minor(1, 0));
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/// ```
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pub fn minor(&self, row: usize, col: usize) -> Float {
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self.submatrix(row, col).determinant()
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}
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/// Compute cofactor of a 3x3 matrix.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::Matrix3x3;
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///
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/// let a = Matrix3x3::new([3., 5., 0.], [2., -1., -7.], [6., -1., 5.]);
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/// assert_eq!(a.minor(0, 0), -12.);
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/// assert_eq!(a.cofactor(0, 0), -12.);
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/// assert_eq!(a.minor(1, 0), 25.);
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/// assert_eq!(a.cofactor(1, 0), -25.);
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/// ```
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pub fn cofactor(&self, row: usize, col: usize) -> Float {
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let negate = if (row + col) % 2 == 0 { 1. } else { -1. };
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self.submatrix(row, col).determinant() * negate
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}
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/// Compute determinant of a 3x3 matrix.
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///
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/// # Examples
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/// ```
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/// use rtchallenge::matrices::Matrix3x3;
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///
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/// let a = Matrix3x3::new([1., 2., 6.], [-5., 8., -4.], [2., 6., 4.]);
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/// assert_eq!(a.cofactor(0, 0), 56.);
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/// assert_eq!(a.cofactor(0, 1), 12.);
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/// assert_eq!(a.cofactor(0, 2), -46.);
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/// assert_eq!(a.determinant(), -196.);
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/// ```
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pub fn determinant(&self) -> Float {
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(0..3).map(|i| self.cofactor(0, i) * self[(0, i)]).sum()
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}
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@ -247,30 +143,34 @@ impl PartialEq for Matrix3x3 {
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///
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/// # Examples
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/// ```
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/// use rtchallenge::{float::consts::PI, matrices::Matrix4x4, tuples::Tuple};
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/// use rtchallenge::{
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/// float::consts::PI,
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/// matrices::Matrix4x4,
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/// tuples::{point, vector},
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/// };
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///
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/// // Individual transformations are applied in sequence.
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/// let p = Tuple::point(1., 0., 1.);
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/// let p = point(1., 0., 1.);
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/// let a = Matrix4x4::rotation_x(PI / 2.);
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/// let b = Matrix4x4::scaling(5., 5., 5.);
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/// let c = Matrix4x4::translation(10., 5., 7.);
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/// // Apply rotation first.
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/// let p2 = a * p;
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/// assert_eq!(p2, Tuple::point(1., -1., 0.));
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/// assert_eq!(p2, point(1., -1., 0.));
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/// // Then apply scaling.
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/// let p3 = b * p2;
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/// assert_eq!(p3, Tuple::point(5., -5., 0.));
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/// assert_eq!(p3, point(5., -5., 0.));
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/// // Then apply translation.
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/// let p4 = c * p3;
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/// assert_eq!(p4, Tuple::point(15., 0., 7.));
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/// assert_eq!(p4, point(15., 0., 7.));
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///
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/// // Chained transformations must be applied in reverse order.
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/// let p = Tuple::point(1., 0., 1.);
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/// let p = point(1., 0., 1.);
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/// let a = Matrix4x4::rotation_x(PI / 2.);
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/// let b = Matrix4x4::scaling(5., 5., 5.);
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/// let c = Matrix4x4::translation(10., 5., 7.);
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/// let t = c * b * a;
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/// assert_eq!(t * p, Tuple::point(15., 0., 7.));
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/// assert_eq!(t * p, point(15., 0., 7.));
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/// ```
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#[derive(Copy, Clone, Default)]
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pub struct Matrix4x4 {
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@ -292,21 +192,6 @@ impl From<[Float; 16]> for Matrix4x4 {
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impl Matrix4x4 {
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/// Create a `Matrix4x4` containing the identity, all zeros with ones along the diagonal.
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/// # Examples
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///
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/// ```
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/// use rtchallenge::matrices::Matrix4x4;
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///
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/// let a = Matrix4x4::new(
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/// [0., 1., 2., 3.],
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/// [1., 2., 4., 8.],
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/// [2., 4., 8., 16.],
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/// [4., 8., 16., 32.],
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/// );
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/// let i = Matrix4x4::identity();
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///
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/// assert_eq!(a * i, a);
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/// ```
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pub fn identity() -> Matrix4x4 {
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Matrix4x4::new(
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[1., 0., 0., 0.],
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@ -324,22 +209,6 @@ impl Matrix4x4 {
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}
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/// Creates a 4x4 matrix representing a translation of x,y,z.
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///
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/// # Examples
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///
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/// ```
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/// use rtchallenge::{matrices::Matrix4x4, tuples::Tuple};
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///
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/// let transform = Matrix4x4::translation(5., -3., 2.);
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/// let p = Tuple::point(-3., 4., 5.);
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/// assert_eq!(transform * p, Tuple::point(2., 1., 7.));
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///
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/// let inv = transform.inverse();
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/// assert_eq!(inv * p, Tuple::point(-8., 7., 3.));
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///
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/// let v = Tuple::vector(-3., 4., 5.);
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/// assert_eq!(transform * v, v);
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/// ```
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pub fn translation(x: Float, y: Float, z: Float) -> Matrix4x4 {
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Matrix4x4::new(
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[1., 0., 0., x],
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@ -350,30 +219,6 @@ impl Matrix4x4 {
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}
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/// Creates a 4x4 matrix representing a scaling of x,y,z.
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///
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/// # Examples
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///
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/// ```
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/// use rtchallenge::{matrices::Matrix4x4, tuples::Tuple};
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///
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/// // A scaling matrix applied to a point.
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/// let transform = Matrix4x4::scaling(2., 3., 4.);
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/// let p = Tuple::point(-4., 6., 8.);
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/// assert_eq!(transform * p, Tuple::point(-8., 18., 32.));
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///
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/// // A scaling matrix applied to a vector.
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/// let v = Tuple::vector(-4., 6., 8.);
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/// assert_eq!(transform * v, Tuple::vector(-8., 18., 32.));
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///
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/// // Multiplying by the inverse of a scaling matrix.
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/// let inv = transform.inverse();
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/// assert_eq!(inv * v, Tuple::vector(-2., 2., 2.));
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///
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/// // Reflection is scaling by a negative value.
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/// let transform = Matrix4x4::scaling(-1., 1., 1.);
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/// let p = Tuple::point(2., 3., 4.);
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/// assert_eq!(transform * p, Tuple::point(-2., 3., 4.));
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/// ```
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pub fn scaling(x: Float, y: Float, z: Float) -> Matrix4x4 {
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Matrix4x4::new(
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[x, 0., 0., 0.],
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@ -384,23 +229,6 @@ impl Matrix4x4 {
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}
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/// Creates a 4x4 matrix representing a rotation around the x-axis.
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///
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/// # Examples
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///
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/// ```
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/// use rtchallenge::{float::consts::PI, matrices::Matrix4x4, tuples::Tuple, Float};
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///
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/// // A scaling matrix applied to a point.
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/// let p = Tuple::point(0., 1., 0.);
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/// let half_quarter = Matrix4x4::rotation_x(PI / 4.);
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/// let full_quarter = Matrix4x4::rotation_x(PI / 2.);
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///
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/// assert_eq!(
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/// half_quarter * p,
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/// Tuple::point(0., (2.0 as Float).sqrt() / 2., (2.0 as Float).sqrt() / 2.)
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/// );
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/// assert_eq!(full_quarter * p, Tuple::point(0., 0., 1.),);
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/// ```
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pub fn rotation_x(radians: Float) -> Matrix4x4 {
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let r = radians;
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Matrix4x4::new(
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@ -412,23 +240,6 @@ impl Matrix4x4 {
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}
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/// Creates a 4x4 matrix representing a rotation around the y-axis.
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///
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/// # Examples
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///
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/// ```
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/// use rtchallenge::{float::consts::PI, matrices::Matrix4x4, tuples::Tuple, Float};
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///
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/// // A scaling matrix applied to a point.
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/// let p = Tuple::point(0., 0., 1.);
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/// let half_quarter = Matrix4x4::rotation_y(PI / 4.);
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/// let full_quarter = Matrix4x4::rotation_y(PI / 2.);
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///
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/// assert_eq!(
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/// half_quarter * p,
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/// Tuple::point((2.0 as Float).sqrt() / 2., 0., (2.0 as Float).sqrt() / 2.)
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/// );
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/// assert_eq!(full_quarter * p, Tuple::point(1., 0., 0.,),);
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/// ```
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pub fn rotation_y(radians: Float) -> Matrix4x4 {
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let r = radians;
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Matrix4x4::new(
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@ -440,23 +251,6 @@ impl Matrix4x4 {
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}
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/// Creates a 4x4 matrix representing a rotation around the z-axis.
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///
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/// # Examples
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///
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/// ```
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/// use rtchallenge::{float::consts::PI, matrices::Matrix4x4, tuples::Tuple, Float};
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///
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/// // A scaling matrix applied to a point.
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/// let p = Tuple::point(0., 1., 0.);
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/// let half_quarter = Matrix4x4::rotation_z(PI / 4.);
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/// let full_quarter = Matrix4x4::rotation_z(PI / 2.);
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///
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/// assert_eq!(
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/// half_quarter * p,
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/// Tuple::point(-(2.0 as Float).sqrt() / 2., (2.0 as Float).sqrt() / 2., 0.)
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/// );
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/// assert_eq!(full_quarter * p, Tuple::point(-1., 0., 0.,),);
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/// ```
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pub fn rotation_z(radians: Float) -> Matrix4x4 {
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let r = radians;
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Matrix4x4::new(
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@ -468,26 +262,6 @@ impl Matrix4x4 {
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}
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/// Transpose self, returning a new matrix that has been reflected across the diagonal.
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/// # Examples
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///
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/// ```
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/// use rtchallenge::matrices::Matrix4x4;
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///
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/// let m = Matrix4x4::new(
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/// [2., 0., 0., 0.],
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/// [3., 1., 0., 0.],
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/// [4., 0., 1., 0.],
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/// [5., 6., 7., 1.],
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/// );
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/// let m_t = Matrix4x4::new(
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/// [2., 3., 4., 5.],
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/// [0., 1., 0., 6.],
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/// [0., 0., 1., 7.],
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/// [0., 0., 0., 1.],
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/// );
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/// assert_eq!(m.transpose(), m_t);
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///
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/// assert_eq!(Matrix4x4::identity(), Matrix4x4::identity().transpose());
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pub fn transpose(&self) -> Matrix4x4 {
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let m = self.m;
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Matrix4x4 {
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@ -501,40 +275,6 @@ impl Matrix4x4 {
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}
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/// Create a transform matrix that will shear (skew) points.
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/// # Examples
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///
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/// ```
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/// use rtchallenge::{matrices::Matrix4x4, tuples::Tuple};
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///
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/// // A shearing transform moves x in proportion to y.
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/// let transform = Matrix4x4::shearing(1.,0.,0.,0.,0.,0.);
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/// let p = Tuple::point(2.,3.,4.);
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/// assert_eq!(transform * p, Tuple::point(5.,3.,4.));
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///
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/// // A shearing transform moves x in proportion to z.
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/// let transform = Matrix4x4::shearing(0.,1.,0.,0.,0.,0.);
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/// let p = Tuple::point(2.,3.,4.);
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/// assert_eq!(transform * p, Tuple::point(6.,3.,4.));
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///
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/// // A shearing transform moves y in proportion to x.
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/// let transform = Matrix4x4::shearing(0.,0.,1.,0.,0.,0.);
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/// let p = Tuple::point(2.,3.,4.);
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/// assert_eq!(transform * p, Tuple::point(2.,5.,4.));
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///
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/// // A shearing transform moves y in proportion to z.
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/// let transform = Matrix4x4::shearing(0.,0.,0.,1.,0.,0.);
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/// let p = Tuple::point(2.,3.,4.);
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/// assert_eq!(transform * p, Tuple::point(2.,7.,4.));
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///
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/// // A shearing transform moves z in proportion to x.
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/// let transform = Matrix4x4::shearing(0.,0.,0.,0.,1.,0.);
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/// let p = Tuple::point(2.,3.,4.);
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/// assert_eq!(transform * p, Tuple::point(2.,3.,6.));
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///
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/// // A shearing transform moves z in proportion to y.
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/// let transform = Matrix4x4::shearing(0.,0.,0.,0.,0.,1.);
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/// let p = Tuple::point(2.,3.,4.);
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/// assert_eq!(transform * p, Tuple::point(2.,3.,7.));
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pub fn shearing(xy: Float, xz: Float, yx: Float, yz: Float, zx: Float, zy: Float) -> Matrix4x4 {
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Matrix4x4::new(
|
||||
[1., xy, xz, 0.],
|
||||
@ -547,24 +287,6 @@ impl Matrix4x4 {
|
||||
/// Returns a new matrix that is the inverse of self. If self is A, inverse returns A<sup>-1</sup>, where
|
||||
/// AA<sup>-1</sup> = I.
|
||||
/// This implementation uses a numerically stable Gauss–Jordan elimination routine to compute the inverse.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// use rtchallenge::matrices::Matrix4x4;
|
||||
///
|
||||
/// let i = Matrix4x4::identity();
|
||||
/// assert_eq!(i.inverse_rtiow() * i, i);
|
||||
///
|
||||
/// let m = Matrix4x4::new(
|
||||
/// [2., 0., 0., 0.],
|
||||
/// [0., 3., 0., 0.],
|
||||
/// [0., 0., 4., 0.],
|
||||
/// [0., 0., 0., 1.],
|
||||
/// );
|
||||
/// assert_eq!(m.inverse_rtiow() * m, i);
|
||||
/// assert_eq!(m * m.inverse_rtiow(), i);
|
||||
/// ```
|
||||
pub fn inverse_rtiow(&self) -> Matrix4x4 {
|
||||
// TODO(wathiede): how come the C++ version doesn't need to deal with non-invertable
|
||||
// matrix.
|
||||
@ -639,22 +361,6 @@ impl Matrix4x4 {
|
||||
Matrix4x4 { m: minv }
|
||||
}
|
||||
/// submatrix extracts a 3x3 matrix ignoring the 0-based `row` and `col` given.
|
||||
///
|
||||
/// # Examples
|
||||
/// ```
|
||||
/// use rtchallenge::matrices::{Matrix3x3, Matrix4x4};
|
||||
///
|
||||
/// assert_eq!(
|
||||
/// Matrix4x4::new(
|
||||
/// [-6., 1., 1., 6.],
|
||||
/// [-8., 5., 8., 6.],
|
||||
/// [-1., 0., 8., 2.],
|
||||
/// [-7., 1., -1., 1.],
|
||||
/// )
|
||||
/// .submatrix(2, 1),
|
||||
/// Matrix3x3::new([-6., 1., 6.], [-8., 8., 6.], [-7., -1., 1.],)
|
||||
/// );
|
||||
/// ```
|
||||
pub fn submatrix(&self, row: usize, col: usize) -> Matrix3x3 {
|
||||
assert!(row < 4);
|
||||
assert!(col < 4);
|
||||
@ -688,133 +394,16 @@ impl Matrix4x4 {
|
||||
self.submatrix(row, col).determinant() * negate
|
||||
}
|
||||
/// Compute determinant of a 4x4 matrix.
|
||||
///
|
||||
/// # Examples
|
||||
/// ```
|
||||
/// use rtchallenge::matrices::Matrix4x4;
|
||||
///
|
||||
/// let a = Matrix4x4::new(
|
||||
/// [-2., -8., 3., 5.],
|
||||
/// [-3., 1., 7., 3.],
|
||||
/// [1., 2., -9., 6.],
|
||||
/// [-6., 7., 7., -9.],
|
||||
/// );
|
||||
/// assert_eq!(a.cofactor(0, 0), 690.);
|
||||
/// assert_eq!(a.cofactor(0, 1), 447.);
|
||||
/// assert_eq!(a.cofactor(0, 2), 210.);
|
||||
/// assert_eq!(a.cofactor(0, 3), 51.);
|
||||
/// assert_eq!(a.determinant(), -4071.);
|
||||
/// ```
|
||||
pub fn determinant(&self) -> Float {
|
||||
(0..4).map(|i| self.cofactor(0, i) * self[(0, i)]).sum()
|
||||
}
|
||||
|
||||
/// Compute invertibility of matrix (i.e. non-zero determinant.
|
||||
///
|
||||
/// # Examples
|
||||
/// ```
|
||||
/// use rtchallenge::matrices::Matrix4x4;
|
||||
///
|
||||
/// let a = Matrix4x4::new(
|
||||
/// [6., 4., 4., 4.],
|
||||
/// [5., 5., 7., 6.],
|
||||
/// [4., -9., 3., -7.],
|
||||
/// [9., 1., 7., -6.],
|
||||
/// );
|
||||
/// assert_eq!(a.determinant(), -2120.);
|
||||
/// assert_eq!(a.invertable(), true);
|
||||
///
|
||||
/// let a = Matrix4x4::new(
|
||||
/// [-4., 2., -2., -3.],
|
||||
/// [9., 6., 2., 6.],
|
||||
/// [0., -5., 1., -5.],
|
||||
/// [0., 0., 0., 0.],
|
||||
/// );
|
||||
/// assert_eq!(a.determinant(), 0.);
|
||||
/// assert_eq!(a.invertable(), false);
|
||||
/// ```
|
||||
pub fn invertable(&self) -> bool {
|
||||
self.determinant() != 0.
|
||||
}
|
||||
|
||||
/// Compute the inverse of a 4x4 matrix.
|
||||
///
|
||||
/// # Examples
|
||||
/// ```
|
||||
/// use rtchallenge::matrices::Matrix4x4;
|
||||
///
|
||||
/// let a = Matrix4x4::new(
|
||||
/// [-5., 2., 6., -8.],
|
||||
/// [1., -5., 1., 8.],
|
||||
/// [7., 7., -6., -7.],
|
||||
/// [1., -3., 7., 4.],
|
||||
/// );
|
||||
/// let b = a.inverse();
|
||||
///
|
||||
/// assert_eq!(a.determinant(), 532.);
|
||||
/// assert_eq!(a.cofactor(2, 3), -160.);
|
||||
/// assert_eq!(b[(3, 2)], -160. / 532.);
|
||||
/// assert_eq!(a.cofactor(3, 2), 105.);
|
||||
/// assert_eq!(b[(2, 3)], 105. / 532.);
|
||||
/// assert_eq!(
|
||||
/// b,
|
||||
/// Matrix4x4::new(
|
||||
/// [0.21804512, 0.45112783, 0.24060151, -0.04511278],
|
||||
/// [-0.8082707, -1.456767, -0.44360903, 0.5206767],
|
||||
/// [-0.078947365, -0.2236842, -0.05263158, 0.19736843],
|
||||
/// [-0.52255636, -0.81390977, -0.30075186, 0.30639097]
|
||||
/// )
|
||||
/// );
|
||||
///
|
||||
/// // Second test case
|
||||
/// assert_eq!(
|
||||
/// Matrix4x4::new(
|
||||
/// [8., -5., 9., 2.],
|
||||
/// [7., 5., 6., 1.],
|
||||
/// [-6., 0., 9., 6.],
|
||||
/// [-3., 0., -9., -4.],
|
||||
/// )
|
||||
/// .inverse(),
|
||||
/// Matrix4x4::new(
|
||||
/// [-0.15384616, -0.15384616, -0.2820513, -0.53846157],
|
||||
/// [-0.07692308, 0.12307692, 0.025641026, 0.03076923],
|
||||
/// [0.35897437, 0.35897437, 0.43589744, 0.9230769],
|
||||
/// [-0.6923077, -0.6923077, -0.7692308, -1.9230769]
|
||||
/// ),
|
||||
/// );
|
||||
///
|
||||
/// // Third test case
|
||||
/// assert_eq!(
|
||||
/// Matrix4x4::new(
|
||||
/// [9., 3., 0., 9.],
|
||||
/// [-5., -2., -6., -3.],
|
||||
/// [-4., 9., 6., 4.],
|
||||
/// [-7., 6., 6., 2.],
|
||||
/// )
|
||||
/// .inverse(),
|
||||
/// Matrix4x4::new(
|
||||
/// [-0.04074074, -0.07777778, 0.14444445, -0.22222222],
|
||||
/// [-0.07777778, 0.033333335, 0.36666667, -0.33333334],
|
||||
/// [-0.029012345, -0.14629629, -0.10925926, 0.12962963],
|
||||
/// [0.17777778, 0.06666667, -0.26666668, 0.33333334]
|
||||
/// ),
|
||||
/// );
|
||||
///
|
||||
/// let a = Matrix4x4::new(
|
||||
/// [3., -9., 7., 3.],
|
||||
/// [3., -8., 2., -9.],
|
||||
/// [-4., 4., 4., 1.],
|
||||
/// [-6., 5., -1., 1.],
|
||||
/// );
|
||||
/// let b = Matrix4x4::new(
|
||||
/// [8., 2., 2., 2.],
|
||||
/// [3., -1., 7., 0.],
|
||||
/// [7., 0., 5., 4.],
|
||||
/// [6., -2., 0., 5.],
|
||||
/// );
|
||||
/// let c = a * b;
|
||||
/// assert_eq!(c * b.inverse(), a);
|
||||
/// ```
|
||||
pub fn inverse(&self) -> Matrix4x4 {
|
||||
self.inverse_rtc()
|
||||
}
|
||||
@ -962,6 +551,209 @@ impl IndexMut<(usize, usize)> for Matrix4x4 {
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
use crate::{
|
||||
float::consts::PI,
|
||||
tuples::{point, vector},
|
||||
};
|
||||
|
||||
#[test]
|
||||
fn translation() {
|
||||
let transform = Matrix4x4::translation(5., -3., 2.);
|
||||
let p = point(-3., 4., 5.);
|
||||
assert_eq!(transform * p, point(2., 1., 7.));
|
||||
|
||||
let inv = transform.inverse();
|
||||
assert_eq!(inv * p, point(-8., 7., 3.));
|
||||
|
||||
let v = vector(-3., 4., 5.);
|
||||
assert_eq!(transform * v, v);
|
||||
}
|
||||
#[test]
|
||||
fn scaling() {
|
||||
// A scaling matrix applied to a point.
|
||||
let transform = Matrix4x4::scaling(2., 3., 4.);
|
||||
let p = point(-4., 6., 8.);
|
||||
assert_eq!(transform * p, point(-8., 18., 32.));
|
||||
|
||||
// A scaling matrix applied to a vector.
|
||||
let v = vector(-4., 6., 8.);
|
||||
assert_eq!(transform * v, vector(-8., 18., 32.));
|
||||
|
||||
// Multiplying by the inverse of a scaling matrix.
|
||||
let inv = transform.inverse();
|
||||
assert_eq!(inv * v, vector(-2., 2., 2.));
|
||||
|
||||
// Reflection is scaling by a negative value.
|
||||
let transform = Matrix4x4::scaling(-1., 1., 1.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(-2., 3., 4.));
|
||||
}
|
||||
#[test]
|
||||
fn rotation_x() {
|
||||
// A scaling matrix applied to a point.
|
||||
let p = point(0., 1., 0.);
|
||||
let half_quarter = Matrix4x4::rotation_x(PI / 4.);
|
||||
let full_quarter = Matrix4x4::rotation_x(PI / 2.);
|
||||
|
||||
assert_eq!(
|
||||
half_quarter * p,
|
||||
point(0., (2.0 as Float).sqrt() / 2., (2.0 as Float).sqrt() / 2.)
|
||||
);
|
||||
assert_eq!(full_quarter * p, point(0., 0., 1.),);
|
||||
}
|
||||
#[test]
|
||||
fn rotation_y() {
|
||||
// A scaling matrix applied to a point.
|
||||
let p = point(0., 0., 1.);
|
||||
let half_quarter = Matrix4x4::rotation_y(PI / 4.);
|
||||
let full_quarter = Matrix4x4::rotation_y(PI / 2.);
|
||||
|
||||
assert_eq!(
|
||||
half_quarter * p,
|
||||
point((2.0 as Float).sqrt() / 2., 0., (2.0 as Float).sqrt() / 2.)
|
||||
);
|
||||
assert_eq!(full_quarter * p, point(1., 0., 0.,),);
|
||||
}
|
||||
#[test]
|
||||
fn rotation_z() {
|
||||
// A scaling matrix applied to a point.
|
||||
let p = point(0., 1., 0.);
|
||||
let half_quarter = Matrix4x4::rotation_z(PI / 4.);
|
||||
let full_quarter = Matrix4x4::rotation_z(PI / 2.);
|
||||
|
||||
assert_eq!(
|
||||
half_quarter * p,
|
||||
point(-(2.0 as Float).sqrt() / 2., (2.0 as Float).sqrt() / 2., 0.)
|
||||
);
|
||||
assert_eq!(full_quarter * p, point(-1., 0., 0.,),);
|
||||
}
|
||||
#[test]
|
||||
fn transpose() {
|
||||
let m = Matrix4x4::new(
|
||||
[2., 0., 0., 0.],
|
||||
[3., 1., 0., 0.],
|
||||
[4., 0., 1., 0.],
|
||||
[5., 6., 7., 1.],
|
||||
);
|
||||
let m_t = Matrix4x4::new(
|
||||
[2., 3., 4., 5.],
|
||||
[0., 1., 0., 6.],
|
||||
[0., 0., 1., 7.],
|
||||
[0., 0., 0., 1.],
|
||||
);
|
||||
assert_eq!(m.transpose(), m_t);
|
||||
|
||||
assert_eq!(Matrix4x4::identity(), Matrix4x4::identity().transpose());
|
||||
}
|
||||
#[test]
|
||||
fn shearing() {
|
||||
// A shearing transform moves x in proportion to y.
|
||||
let transform = Matrix4x4::shearing(1., 0., 0., 0., 0., 0.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(5., 3., 4.));
|
||||
|
||||
// A shearing transform moves x in proportion to z.
|
||||
let transform = Matrix4x4::shearing(0., 1., 0., 0., 0., 0.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(6., 3., 4.));
|
||||
|
||||
// A shearing transform moves y in proportion to x.
|
||||
let transform = Matrix4x4::shearing(0., 0., 1., 0., 0., 0.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(2., 5., 4.));
|
||||
|
||||
// A shearing transform moves y in proportion to z.
|
||||
let transform = Matrix4x4::shearing(0., 0., 0., 1., 0., 0.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(2., 7., 4.));
|
||||
|
||||
// A shearing transform moves z in proportion to x.
|
||||
let transform = Matrix4x4::shearing(0., 0., 0., 0., 1., 0.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(2., 3., 6.));
|
||||
|
||||
// A shearing transform moves z in proportion to y.
|
||||
let transform = Matrix4x4::shearing(0., 0., 0., 0., 0., 1.);
|
||||
let p = point(2., 3., 4.);
|
||||
assert_eq!(transform * p, point(2., 3., 7.));
|
||||
}
|
||||
#[test]
|
||||
fn inverse_rtiow() {
|
||||
let i = Matrix4x4::identity();
|
||||
assert_eq!(i.inverse_rtiow() * i, i);
|
||||
|
||||
let m = Matrix4x4::new(
|
||||
[2., 0., 0., 0.],
|
||||
[0., 3., 0., 0.],
|
||||
[0., 0., 4., 0.],
|
||||
[0., 0., 0., 1.],
|
||||
);
|
||||
assert_eq!(m.inverse_rtiow() * m, i);
|
||||
assert_eq!(m * m.inverse_rtiow(), i);
|
||||
}
|
||||
#[test]
|
||||
fn determinant_2x2() {
|
||||
let a = Matrix2x2::new([1., 5.], [-3., 2.]);
|
||||
|
||||
assert_eq!(a.determinant(), 17.);
|
||||
}
|
||||
#[test]
|
||||
fn determinant_3x3() {
|
||||
let a = Matrix3x3::new([1., 2., 6.], [-5., 8., -4.], [2., 6., 4.]);
|
||||
assert_eq!(a.cofactor(0, 0), 56.);
|
||||
assert_eq!(a.cofactor(0, 1), 12.);
|
||||
assert_eq!(a.cofactor(0, 2), -46.);
|
||||
assert_eq!(a.determinant(), -196.);
|
||||
}
|
||||
#[test]
|
||||
fn determinant_4x4() {
|
||||
let a = Matrix4x4::new(
|
||||
[-2., -8., 3., 5.],
|
||||
[-3., 1., 7., 3.],
|
||||
[1., 2., -9., 6.],
|
||||
[-6., 7., 7., -9.],
|
||||
);
|
||||
assert_eq!(a.cofactor(0, 0), 690.);
|
||||
assert_eq!(a.cofactor(0, 1), 447.);
|
||||
assert_eq!(a.cofactor(0, 2), 210.);
|
||||
assert_eq!(a.cofactor(0, 3), 51.);
|
||||
assert_eq!(a.determinant(), -4071.);
|
||||
}
|
||||
#[test]
|
||||
fn submatrix_3x3() {
|
||||
assert_eq!(
|
||||
Matrix3x3::new([1., 5., 0.], [-3., 2., 7.], [0., 6., -3.],).submatrix(0, 2),
|
||||
Matrix2x2::new([-3., 2.], [0., 6.])
|
||||
);
|
||||
}
|
||||
#[test]
|
||||
fn submatrix_4x4() {
|
||||
assert_eq!(
|
||||
Matrix4x4::new(
|
||||
[-6., 1., 1., 6.],
|
||||
[-8., 5., 8., 6.],
|
||||
[-1., 0., 8., 2.],
|
||||
[-7., 1., -1., 1.],
|
||||
)
|
||||
.submatrix(2, 1),
|
||||
Matrix3x3::new([-6., 1., 6.], [-8., 8., 6.], [-7., -1., 1.],)
|
||||
);
|
||||
}
|
||||
#[test]
|
||||
fn minor_3x3() {
|
||||
let a = Matrix3x3::new([3., 5., 0.], [2., -1., -7.], [6., -1., 5.]);
|
||||
let b = a.submatrix(1, 0);
|
||||
assert_eq!(b.determinant(), 25.0);
|
||||
assert_eq!(b.determinant(), a.minor(1, 0));
|
||||
}
|
||||
#[test]
|
||||
fn cofactor_3x3() {
|
||||
let a = Matrix3x3::new([3., 5., 0.], [2., -1., -7.], [6., -1., 5.]);
|
||||
assert_eq!(a.minor(0, 0), -12.);
|
||||
assert_eq!(a.cofactor(0, 0), -12.);
|
||||
assert_eq!(a.minor(1, 0), 25.);
|
||||
assert_eq!(a.cofactor(1, 0), -25.);
|
||||
}
|
||||
#[test]
|
||||
fn construct2x2() {
|
||||
let m = Matrix2x2::new([-3., 5.], [1., -2.]);
|
||||
@ -980,6 +772,100 @@ mod tests {
|
||||
assert_eq!(m[(2, 2)], 1.);
|
||||
}
|
||||
#[test]
|
||||
fn invertable() {
|
||||
let a = Matrix4x4::new(
|
||||
[6., 4., 4., 4.],
|
||||
[5., 5., 7., 6.],
|
||||
[4., -9., 3., -7.],
|
||||
[9., 1., 7., -6.],
|
||||
);
|
||||
assert_eq!(a.determinant(), -2120.);
|
||||
assert_eq!(a.invertable(), true);
|
||||
|
||||
let a = Matrix4x4::new(
|
||||
[-4., 2., -2., -3.],
|
||||
[9., 6., 2., 6.],
|
||||
[0., -5., 1., -5.],
|
||||
[0., 0., 0., 0.],
|
||||
);
|
||||
assert_eq!(a.determinant(), 0.);
|
||||
assert_eq!(a.invertable(), false);
|
||||
}
|
||||
#[test]
|
||||
fn inverse() {
|
||||
let a = Matrix4x4::new(
|
||||
[-5., 2., 6., -8.],
|
||||
[1., -5., 1., 8.],
|
||||
[7., 7., -6., -7.],
|
||||
[1., -3., 7., 4.],
|
||||
);
|
||||
let b = a.inverse();
|
||||
|
||||
assert_eq!(a.determinant(), 532.);
|
||||
assert_eq!(a.cofactor(2, 3), -160.);
|
||||
assert_eq!(b[(3, 2)], -160. / 532.);
|
||||
assert_eq!(a.cofactor(3, 2), 105.);
|
||||
assert_eq!(b[(2, 3)], 105. / 532.);
|
||||
assert_eq!(
|
||||
b,
|
||||
Matrix4x4::new(
|
||||
[0.21804512, 0.45112783, 0.24060151, -0.04511278],
|
||||
[-0.8082707, -1.456767, -0.44360903, 0.5206767],
|
||||
[-0.078947365, -0.2236842, -0.05263158, 0.19736843],
|
||||
[-0.52255636, -0.81390977, -0.30075186, 0.30639097]
|
||||
)
|
||||
);
|
||||
|
||||
// Second test case
|
||||
assert_eq!(
|
||||
Matrix4x4::new(
|
||||
[8., -5., 9., 2.],
|
||||
[7., 5., 6., 1.],
|
||||
[-6., 0., 9., 6.],
|
||||
[-3., 0., -9., -4.],
|
||||
)
|
||||
.inverse(),
|
||||
Matrix4x4::new(
|
||||
[-0.15384616, -0.15384616, -0.2820513, -0.53846157],
|
||||
[-0.07692308, 0.12307692, 0.025641026, 0.03076923],
|
||||
[0.35897437, 0.35897437, 0.43589744, 0.9230769],
|
||||
[-0.6923077, -0.6923077, -0.7692308, -1.9230769]
|
||||
),
|
||||
);
|
||||
|
||||
// Third test case
|
||||
assert_eq!(
|
||||
Matrix4x4::new(
|
||||
[9., 3., 0., 9.],
|
||||
[-5., -2., -6., -3.],
|
||||
[-4., 9., 6., 4.],
|
||||
[-7., 6., 6., 2.],
|
||||
)
|
||||
.inverse(),
|
||||
Matrix4x4::new(
|
||||
[-0.04074074, -0.07777778, 0.14444445, -0.22222222],
|
||||
[-0.07777778, 0.033333335, 0.36666667, -0.33333334],
|
||||
[-0.029012345, -0.14629629, -0.10925926, 0.12962963],
|
||||
[0.17777778, 0.06666667, -0.26666668, 0.33333334]
|
||||
),
|
||||
);
|
||||
|
||||
let a = Matrix4x4::new(
|
||||
[3., -9., 7., 3.],
|
||||
[3., -8., 2., -9.],
|
||||
[-4., 4., 4., 1.],
|
||||
[-6., 5., -1., 1.],
|
||||
);
|
||||
let b = Matrix4x4::new(
|
||||
[8., 2., 2., 2.],
|
||||
[3., -1., 7., 0.],
|
||||
[7., 0., 5., 4.],
|
||||
[6., -2., 0., 5.],
|
||||
);
|
||||
let c = a * b;
|
||||
assert_eq!(c * b.inverse(), a);
|
||||
}
|
||||
#[test]
|
||||
fn construct4x4() {
|
||||
let m = Matrix4x4::new(
|
||||
[1., 2., 3., 4.],
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user