shapes: fix inverse_transform on ShapeBuilder.
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@ -47,11 +47,18 @@ impl PartialEq for Geometry {
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#[builder(default)]
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#[builder(default)]
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pub struct Shape {
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pub struct Shape {
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transform: Matrix4x4,
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transform: Matrix4x4,
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#[builder(private, default = "self.default_inverse_transform()?")]
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inverse_transform: Matrix4x4,
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inverse_transform: Matrix4x4,
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pub material: Material,
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pub material: Material,
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geometry: Geometry,
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geometry: Geometry,
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}
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}
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impl ShapeBuilder {
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fn default_inverse_transform(&self) -> Result<Matrix4x4, String> {
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Ok(self.transform.unwrap_or(Matrix4x4::identity()).inverse())
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}
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}
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impl Default for Shape {
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impl Default for Shape {
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fn default() -> Shape {
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fn default() -> Shape {
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Shape {
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Shape {
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