Shuffle slideshow, only show images in the same orientation as screen.
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109
react-slideshow/src/App.js
vendored
109
react-slideshow/src/App.js
vendored
@ -5,9 +5,22 @@ import {
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Route,
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Route,
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useParams
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useParams
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} from "react-router-dom";
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} from "react-router-dom";
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import Random from './rand';
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import './App.css';
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import './App.css';
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let CONFIG;
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if (process.env.NODE_ENV === 'production') {
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CONFIG = {
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sleepTimeSeconds: 5 * 60,
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showUI: false,
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}
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} else {
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CONFIG = {
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sleepTimeSeconds: 10,
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showUI: true,
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}
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}
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const IMAGE_CHUNK = 256;
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const IMAGE_CHUNK = 256;
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const roundup = (v, mod) => {
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const roundup = (v, mod) => {
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let r = v % mod;
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let r = v % mod;
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@ -18,6 +31,20 @@ const roundup = (v, mod) => {
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}
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}
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};
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};
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/**
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* Shuffles array in place. ES6 version
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* From https://stackoverflow.com/questions/6274339/how-can-i-shuffle-an-array
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* @param {Array} a items An array containing the items.
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*/
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function shuffle(a) {
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let rng = new Random(new Date().getDay());
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for (let i = a.length - 1; i > 0; i--) {
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const j = Math.floor(rng.nextFloat() * (i + 1));
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[a[i], a[j]] = [a[j], a[i]];
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}
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return a;
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}
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class Album extends React.Component {
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class Album extends React.Component {
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constructor(props) {
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constructor(props) {
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super(props);
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super(props);
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@ -25,6 +52,7 @@ class Album extends React.Component {
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error: null,
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error: null,
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mediaItems: null,
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mediaItems: null,
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idx: 0,
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idx: 0,
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showUI: props.showUI,
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};
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};
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}
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}
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componentDidMount() {
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componentDidMount() {
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@ -52,18 +80,44 @@ class Album extends React.Component {
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h = roundup(h, IMAGE_CHUNK);
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h = roundup(h, IMAGE_CHUNK);
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w = (h/ratio).toFixed();
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w = (h/ratio).toFixed();
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}
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}
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console.log(`Window size ${window.innerWidth}x${window.innerHeight} with a devicePixelRatio of ${window.devicePixelRatio} for a total size of ${w}x${h}`);
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//let w = roundup(window.innerWidth*window.devicePixelRatio, IMAGE_CHUNK);
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//let w = roundup(window.innerWidth*window.devicePixelRatio, IMAGE_CHUNK);
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//let h = roundup(window.innerHeight*window.devicePixelRatio, IMAGE_CHUNK);
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//let h = roundup(window.innerHeight*window.devicePixelRatio, IMAGE_CHUNK);
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let {idx, error, mediaItems} = this.state;
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let {idx, error, mediaItems, showUI} = this.state;
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if (error !== null) {
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if (error !== null) {
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return <h2>Error: {JSON.stringify(error)}</h2>;
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return <h2>Error: {JSON.stringify(error)}</h2>;
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} else if (mediaItems !== null) {
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} else if (mediaItems !== null) {
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let numImages = mediaItems.length;
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let landscapes = mediaItems.filter((mi) => {
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let md = mi.mediaMetadata;
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let ratio = md.width/md.height;
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return ratio > 1;
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});
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let portraits = mediaItems.filter((mi) => {
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let md = mi.mediaMetadata;
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let ratio = md.width/md.height;
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return ratio <= 1;
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});
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console.log(`${landscapes.length} landscape photos`);
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console.log(`${portraits.length} portraits photos`);
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let photos;
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if (ratio > 1) {
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console.log('display in landscape mode');
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photos = landscapes;
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} else {
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console.log('display in portrait mode');
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photos = portraits;
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}
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photos = shuffle(photos);
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let numImages = photos.length;
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let nextIdx = (idx+1)%numImages;
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let nextIdx = (idx+1)%numImages;
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let prevIdx = (numImages+idx-1)%numImages;
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let prevIdx = (numImages+idx-1)%numImages;
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let image = mediaItems[idx];
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let image = photos[idx];
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let nextImage = mediaItems[nextIdx];
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let nextImage = photos[nextIdx];
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let prevImage = photos[prevIdx];
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let style = {
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let style = {
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height: '100%',
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height: '100%',
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width: '100%',
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width: '100%',
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@ -74,26 +128,44 @@ class Album extends React.Component {
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backgroundSize: 'cover',
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backgroundSize: 'cover',
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};
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};
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let prefetchStyle = {
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let prefetchStyle = {
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// display: 'none'
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position: 'absolute',
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position: 'absolute',
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right: 0,
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bottom: 0,
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width: '25%',
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width: '25%',
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height: '25%',
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height: '25%',
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bottom: 0,
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};
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};
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console.log(`window.devicePixelRatio ${window.devicePixelRatio}`);
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let leftPrefetchStyle = {
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return <div style={style} onClick={(e)=>{
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left: 0,
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e.stopPropagation();
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...prefetchStyle
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this.setState({idx: nextIdx})
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};
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}}>
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let rightPrefetchStyle = {
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<img
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right: 0,
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style={prefetchStyle}
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...prefetchStyle
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};
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let ui;
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if (showUI) {
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ui = <div>
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<img
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style={leftPrefetchStyle}
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onClick={(e)=>{
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onClick={(e)=>{
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e.stopPropagation();
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e.stopPropagation();
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this.setState({idx: prevIdx})
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this.setState({idx: prevIdx})
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}}
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}}
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src={`/api/image/${prevImage.id}?w=${w}&h=${h}`} alt="prefetch prev" />
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<img
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style={rightPrefetchStyle}
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onClick={(e)=>{
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e.stopPropagation();
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this.setState({idx: nextIdx})
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}}
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src={`/api/image/${nextImage.id}?w=${w}&h=${h}`} alt="prefetch next" />
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src={`/api/image/${nextImage.id}?w=${w}&h=${h}`} alt="prefetch next" />
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</div>;
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</div>;
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}
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return <div style={style} onClick={(e)=>{
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e.stopPropagation();
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this.setState({showUI: !showUI})
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}}>
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{ ui }
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</div>;
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} else {
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} else {
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return <h2>Loading...</h2>;
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return <h2>Loading...</h2>;
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}
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}
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@ -141,14 +213,15 @@ class AlbumIndex extends React.Component {
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}
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}
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}
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}
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const AlbumRoute = () => {
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const AlbumRoute = ({showUI}) => {
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// We can use the `useParams` hook here to access
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// We can use the `useParams` hook here to access
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// the dynamic pieces of the URL.
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// the dynamic pieces of the URL.
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let { albumId } = useParams();
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let { albumId } = useParams();
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return <Album album={albumId} />;
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return <Album album={albumId} showUI={showUI} />;
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}
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}
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const App = () => {
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const App = () => {
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let {showUI} = CONFIG;
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return <Router>
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return <Router>
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<Switch>
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<Switch>
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<Route exact path="/">
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<Route exact path="/">
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@ -157,7 +230,7 @@ const App = () => {
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</div>
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</div>
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</Route>
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</Route>
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<Route exact path="/:albumId">
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<Route exact path="/:albumId">
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<AlbumRoute />
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<AlbumRoute showUI={showUI} />
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</Route>
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</Route>
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</Switch>
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</Switch>
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</Router>
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</Router>
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30
react-slideshow/src/rand.js
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30
react-slideshow/src/rand.js
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@ -0,0 +1,30 @@
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// From https://gist.github.com/blixt/f17b47c62508be59987b
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/**
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* Creates a pseudo-random value generator. The seed must be an integer.
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*
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* Uses an optimized version of the Park-Miller PRNG.
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* http://www.firstpr.com.au/dsp/rand31/
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*/
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function Random(seed) {
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console.log(`Seeding prng with ${seed}`);
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this._seed = seed % 2147483647;
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if (this._seed <= 0) this._seed += 2147483646;
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}
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/**
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* Returns a pseudo-random value between 1 and 2^32 - 2.
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*/
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Random.prototype.next = function () {
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return this._seed = this._seed * 16807 % 2147483647;
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};
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/**
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* Returns a pseudo-random floating point number in range [0, 1).
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*/
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Random.prototype.nextFloat = function (opt_minOrMax, opt_max) {
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// We know that result of next() will be 1 to 2147483646 (inclusive).
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return (this.next() - 1) / 2147483646;
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};
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export default Random;
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