160 lines
4.7 KiB
Rust
160 lines
4.7 KiB
Rust
use aoc_runner_derive::aoc;
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use std::collections::HashMap;
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#[derive(Debug, Copy, Clone, Ord, PartialOrd, Eq, PartialEq, Hash)]
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struct Pos(isize, isize);
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impl Pos {
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fn step(self, dir: Direction) -> Self {
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match dir {
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Direction::E => Pos(self.0 + 2, self.1),
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Direction::SE => Pos(self.0 + 1, self.1 -1),
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Direction::SW => Pos(self.0 -1, self.1 -1),
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Direction::W => Pos(self.0 -2, self.1),
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Direction::NE => Pos(self.0 + 1, self.1 + 1),
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Direction::NW => Pos(self.0 -1, self.1 + 1),
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}
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}
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}
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#[derive(Debug, Copy, Clone)]
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enum Direction {
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E,
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SE,
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SW,
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W,
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NW,
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NE,
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}
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impl Direction {
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fn parse(input: &[u8]) -> Option<(&[u8], Direction)> {
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match input {
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&[b's', b'e', ..] => Some((&input[2..], Direction::SE)),
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&[b's', b'w', ..] => Some((&input[2..], Direction::SW)),
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&[b'n', b'e', ..] => Some((&input[2..], Direction::NE)),
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&[b'n', b'w', ..] => Some((&input[2..], Direction::NW)),
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&[b'e', ..] => Some((&input[1..], Direction::E)),
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&[b'w', ..] => Some((&input[1..], Direction::W)),
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_ => None,
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}
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}
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fn iter(input: &[u8]) -> impl Iterator<Item = Direction> + '_ {
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struct Iter<'a>(&'a [u8]);
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impl<'a> Iterator for Iter<'a> {
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type Item = Direction;
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fn next(&mut self) -> Option<Self::Item> {
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match Direction::parse(self.0) {
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None => None,
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Some((rem, dir)) => {
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self.0 = rem;
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Some(dir)
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}
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}
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}
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}
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Iter(input)
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}
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}
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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enum Tile {
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Black,
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White,
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}
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impl Tile {
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fn flip(&mut self) {
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*self = match *self {
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Tile::Black => Tile::White,
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Tile::White => Tile::Black,
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};
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}
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}
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#[aoc(day24, part1)]
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fn solve_d24_p1(input: &str) -> usize {
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let mut tiles: HashMap<_, usize> = HashMap::new();
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for pos in input.split('\n').map(|line| {
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Direction::iter(line.as_bytes()).fold(Pos(0, 0), |pos, dir| {
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pos.step(dir)
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})
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}) {
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*tiles.entry(pos).or_default() += 1;
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}
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tiles
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.values()
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.filter(|×_flipped| times_flipped % 2 == 1)
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.count()
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}
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#[aoc(day24, part2)]
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fn solve_d24_p2(input: &str) -> usize {
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let mut floor: HashMap<_, Tile> = HashMap::new();
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for pos in input.split('\n').map(|line| {
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Direction::iter(line.as_bytes()).fold(Pos(0, 0), |pos, dir| {
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pos.step(dir)
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})
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}) {
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floor.entry(pos).or_insert(Tile::White).flip()
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}
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for _ in 0..100 {
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let mut tiles_visited = HashMap::new();
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for &pos in floor.keys() {
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run(&floor, &mut tiles_visited, pos);
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}
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for pos in tiles_visited
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.into_iter()
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.filter_map(|(k, should_flip)| if should_flip { Some(k) } else { None })
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{
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floor.entry(pos).or_insert(Tile::White).flip();
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}
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}
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floor.values().filter(|&&tile| tile == Tile::Black).count()
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}
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fn run(
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floor: &HashMap<Pos, Tile>,
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tiles_visited: &mut HashMap<Pos, bool>,
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pos: Pos,
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) {
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if tiles_visited.contains_key(&pos) {
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return;
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}
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let n = neighbors(floor, pos);
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let black_tiles = n
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.iter()
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.copied()
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.filter(|&tile| tile == Tile::Black)
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.count();
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let tile = floor.get(&pos).copied().unwrap_or(Tile::White);
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if (tile == Tile::Black && (black_tiles == 0 || black_tiles > 2))
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|| (tile == Tile::White && black_tiles == 2)
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{
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tiles_visited.insert(pos, true);
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} else {
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tiles_visited.insert(pos, false);
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}
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if black_tiles > 0 {
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run(floor, tiles_visited, pos.step(Direction::E));
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run(floor, tiles_visited, pos.step(Direction::SE));
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run(floor, tiles_visited, pos.step(Direction::SW));
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run(floor, tiles_visited, pos.step(Direction::W));
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run(floor, tiles_visited, pos.step(Direction::NE));
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run(floor, tiles_visited, pos.step(Direction::NW));
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}
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}
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fn neighbors(floor: &HashMap<Pos, Tile>, pos: Pos) -> [Tile; 6] {
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[
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floor.get(&pos.step(Direction::E)).copied().unwrap_or(Tile::White),
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floor.get(&pos.step(Direction::SE)).copied().unwrap_or(Tile::White),
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floor.get(&pos.step(Direction::SW)).copied().unwrap_or(Tile::White),
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floor.get(&pos.step(Direction::W)).copied().unwrap_or(Tile::White),
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floor.get(&pos.step(Direction::NE)).copied().unwrap_or(Tile::White),
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floor.get(&pos.step(Direction::NW)).copied().unwrap_or(Tile::White),
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]
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}
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